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Ahm.....the patch will be free at least?
That explains the superior camera work and choreography in GOW3, I really hope the A team is pouring all their blood and sweat on the PS4 and show us something incredible at E3.junior team from what I have heard worked on this game. Sort or like Resistance 3.
I really enjoy R3 too, except for a few parts and the story being god awful.
junior team from what I have heard worked on this game. Sort or like Resistance 3.
junior team from what I have heard worked on this game. Sort or like Resistance 3.
junior team from what I have heard worked on this game. Sort or like Resistance 3.
The game is more challenging. I just don't think it's a particularly entertaining brand of challenge. I blame it mostly onto the fact that the sp was built around a combat system which was really created for the small scale skirmishes in multi-player (where a less forgiving counter move makes a lot more sense for example). Unless you're using magic, Kratos just doesn't have the crowd control potential he used to have, mostly because just about every damn enemy can punch right through your offense.
By the way, has the sound been patched yet? I know they released a patch which made some adjustments to the challenge of Archimedes, but the audio mix was still terrible.
Sigfried1977 - about the sound issues? What kind of sound issues were you having?
There have been a few upgrades, but because I only really started playing over Easter, I'm not sure if and what has been solved in that specific area. I do think the sound is overall quiete low (I have to turn up my hifi more than with other games to get the same 'bang'). The surround sound (effect channel) is quite average so far, sadly.
The mix was just very odd. You still had that huge thumping bass noise whenever you finished a combo with the triangle button, but a lot of other noises were damn near inaudible and the music was generally drowned out entirely. In many instances the appropriate sound simply didn't play at all (like when Kratos kicked in a gate)
There was a Santa Monica tweet which stated they were aware of the issue and a patch was incoming (not the one that adjusted the infamous difficulty spike however), so it probably wasn't just me.
Santa Monica said: "Even when the director changes, the core of the team remains the same. There’s a number of people who’ve been there for every title".