Please, no one on this board cares a whit for licensed games. If this were the Transformers 2 game would anyone care if the PS3 version was far worse? Would we even be waiting expectantly for the pixel-counters to give us the resolution? And what other excuse are Terminal Reality going to give: 'no, we're really not that not that good?' Of course they're going to blame the hardware! Or do you mean that people actually care for Terminal Reality (outside of Rayne, bless his texture-pack-making soul)? I guess we were really holding our breath for Metal Slug Anthology, or Spy Hunter.
Hold on. Of course Resident Evil doesn't have to do with any of that. But that's not what you were talking about. You were the one asking 'Is the PS3 maxed out?' To which I say, again, 'Why the hell would you even ask that based on the claim from a 3rd-string developer and not based on the other inferior PS3 ports by more technically-accomplished devs?' And as a recent example, I gave RE5, since it's possibly the best-looking multiplat game this gen so far and with many more problems on the PS3. If you were seriously interested in an answer, it seems like it'd be more sensible to ask that question, and not the one you asked. What's next? We take Haze's sub-par look and start to draw conclusions on the PS3's power from that?