General Next Generation Rumors and Discussions [Post GDC 2020]

Discussion in 'Console Industry' started by BRiT, Mar 18, 2020.

  1. Xbat

    Veteran Newcomer

    Joined:
    Jan 31, 2013
    Messages:
    1,439
    Likes Received:
    1,025
    Location:
    A farm in the middle of nowhere
    You stopped at the wrong time. They improved the gameplay immensely from after San Andreas. I wouldn't say it's got the best gameplay but it's way better than the PS2 games were.
     
  2. eastmen

    Legend Subscriber

    Joined:
    Mar 17, 2008
    Messages:
    11,152
    Likes Received:
    2,216
    I've tried gta 5 and its better but still really janky. So I didn't bother buying it. Its also not really my type of game
     
  3. Xbat

    Veteran Newcomer

    Joined:
    Jan 31, 2013
    Messages:
    1,439
    Likes Received:
    1,025
    Location:
    A farm in the middle of nowhere
    Fair enough. It's just that the gameplay or the actual combat back on the PS2 games was absolute shite.
    I still loved the games though. Games for me is all about everything combined, it's why I love Red Dead even though lots of people don't like the way or how slow the animations are but for me it makes it more believable, Arthur is a big dude he ain't no ninja. I've spent hours probably just walking around in that game because it's what I would do in real life instead of running everywhere like I would do in other games or maybe that's just me getting old. :grin:
    I remember running through games like a lunatic when I was a kid although I wasn't like some crazy friends I had that used to just skip through the dialogue in Baldurs Gate, that's heresy.

    But I understand that some people don't like that and probably won't like "compromised gameplay" (don't know what else to call it).
     
    DSoup likes this.
  4. Proelite

    Veteran Regular Subscriber

    Joined:
    Jul 3, 2006
    Messages:
    1,458
    Likes Received:
    817
    Location:
    Redmond
    Bullsh*t(s). :p
     
  5. eastmen

    Legend Subscriber

    Joined:
    Mar 17, 2008
    Messages:
    11,152
    Likes Received:
    2,216
    I'm 6'4 300lbs and I move like the wind bro. You'd be surprised
     
    milk likes this.
  6. Xbat

    Veteran Newcomer

    Joined:
    Jan 31, 2013
    Messages:
    1,439
    Likes Received:
    1,025
    Location:
    A farm in the middle of nowhere
    For short bursts no doubt but if you moved like the wind constantly you wouldn't be 300 pounds.

    I bet if you timed how long Arthur takes to do normal things you would be surprised how he moves probably faster than you do.
     
  7. DSoup

    DSoup meh
    Legend Veteran Subscriber

    Joined:
    Nov 23, 2007
    Messages:
    12,735
    Likes Received:
    8,122
    Location:
    London, UK
    Haha, this is my test of GTA combat mechanics too. The aiming in PS2 GTAs was total arse with the lockon-mode often picking innocent pedestrians when four enemies with uzis were filling you full of lead.

    I though the combat in GTA V was pretty good and the first person controls are great.
     
    Xbat likes this.
  8. lefantome

    Newcomer

    Joined:
    Jan 27, 2013
    Messages:
    183
    Likes Received:
    88
    I was never impressed with WD1, yes it had nice things during the reveal but visually I didn't feel a true next-gen improvement that we have seen with other games such as Infamous Second Son
     
  9. Arwin

    Arwin Now Officially a Top 10 Poster
    Moderator Legend

    Joined:
    May 17, 2006
    Messages:
    18,063
    Likes Received:
    1,660
    Location:
    Maastricht, The Netherlands
    Did you play Lost Legacy though? Because it didn’t feel *that* mini ... !

    Also, watching some HDR 4k footage (I’m going to get a 4TB drive for my PS4 pro so I can keep more games installed, I upgraded my og PS4 but never my Pro ...) of Uncharted 4 and Lost Legacy I’m just amazed how great that looks. Suddenly UE5 doesn’t even look that impressive.

    I think perhaps one of the biggest advantages could be a combination - developers can work with the lod0 models right up to the end of the development cycle and then based on actual gameplay can fairly simply create an optimized LOD that cuts unneeded detail and reduces the size on disc etc.

    I’m pretty sure though that this UE5 approach will not nearly be the only way forward for next gen, but we’ll see. It’s definitely fascinating to see.
     
    #1229 Arwin, May 16, 2020
    Last edited: May 16, 2020
    milk and DSoup like this.
  10. ultragpu

    Legend Veteran

    Joined:
    Apr 21, 2004
    Messages:
    6,242
    Likes Received:
    2,298
    Location:
    Australia
    About time Sony blows us away with their true next gen exclusives, wonder how close they'll come to that UE5 demo if not surpassing it. That is, if this rumor holds water.
     
  11. Mitchings

    Newcomer

    Joined:
    Mar 13, 2013
    Messages:
    114
    Likes Received:
    175
    I have to respectfully disagree somewhat regarding the UE5 demo on PS5 not being too impressive compared to UC4/LL on PS4. Uncharted has world class composition, artistry and likely the very best tech possible on PS4; and there is without a doubt some jaw dropping scenes, so I don't mean to be intellectually dishonest by not including some of those stunning vistas. But I feel much of it relies very heavily on distance of assets from the camera, the aforementioned composition and artistry (not a bad thing of course..) as well as ideal circumstances.

    While I still think tech like Nanite raises the ceiling considerably, it's main strength is in raising the floor, minimising rough spots and allowing for greater consistency.

    Getting like for like shots is difficult, but when you get up close with the nitty gritty in UC4 and the circumstances aren't ideal, it can very quickly fall apart, like in these shots for eg.

    [​IMG]

    In my mind's eye before I went back and looked, UC4 still held up relatively speaking. And not doubt, there is some diminishing returns at the very top end in terms of the effective result. But after going back and having a look. It's night and day.

    Edit: Also, while the UE5 demo is of course heavily cultivated, the very nature and promise of the tech is such that when you put it under scrutiny and look for weak spots -- at least in terms of geometric detail -- it should hold up much, much better.
     
    #1231 Mitchings, May 16, 2020
    Last edited: May 16, 2020
    DSoup, Arwin, cheapchips and 6 others like this.
  12. Scott_Arm

    Legend

    Joined:
    Jun 16, 2004
    Messages:
    14,209
    Likes Received:
    5,634
    Uncharted 4 is not even close to that demo. For one, the demo had fully dynamic real-time GI. It also has insane geometric detail like we've never seen in a real-time game. It was also able to maintain all that detail as the character flew incredibly fast through the last portion of the level. There's nothing remotely in the same ballpark right now.

    [​IMG]

    [​IMG]
     
    pjbliverpool, PSman1700, BRiT and 3 others like this.
  13. eastmen

    Legend Subscriber

    Joined:
    Mar 17, 2008
    Messages:
    11,152
    Likes Received:
    2,216
    never doubt American Gluttony! I am able to run a half marathon in about 3h30 minutes. So watch out , you might think your save and then boom i'm right within in range to attack !
     
  14. Recop

    Veteran Newcomer

    Joined:
    Aug 28, 2015
    Messages:
    1,290
    Likes Received:
    625
    Yeah, especially in terms of details and geometry. There's no possible comparison. We could argue about lighting, character rendering, etc.

    I know it's dynamic GI, but baked lighting can look really good too, even if far less impressive technically.

    But we clearly never saw this amount of details and geometry before. It's night and day.
     
  15. Shifty Geezer

    Shifty Geezer uber-Troll!
    Moderator Legend

    Joined:
    Dec 7, 2004
    Messages:
    43,577
    Likes Received:
    16,028
    Location:
    Under my bridge
    No way. It was ND's first PS4 title reworking their PS3 title.
     
    BRiT likes this.
  16. Scott_Arm

    Legend

    Joined:
    Jun 16, 2004
    Messages:
    14,209
    Likes Received:
    5,634
    Yah, I think Uncharted 4 has already been eclipsed by HZD, God of War, Spiderman. Ghosts of Tsushima and Last of Us 2 will pretty much be the pinnacle of Playstation 4.
     
  17. ultragpu

    Legend Veteran

    Joined:
    Apr 21, 2004
    Messages:
    6,242
    Likes Received:
    2,298
    Location:
    Australia
  18. Arwin

    Arwin Now Officially a Top 10 Poster
    Moderator Legend

    Joined:
    May 17, 2006
    Messages:
    18,063
    Likes Received:
    1,660
    Location:
    Maastricht, The Netherlands
    Well I guess I have to concede that point! Still though, you have to be careful what you use to compare, there are different technologies at work in different parts of the game.

    The lost city level in Uncharted 4



    or for instance this level in the lost legacy

    (opening when they find the city or that huge puzzle statue around 22min)

    ... are still really beautiful and I guess that is what struck me ... but I concede that this UE5 demo is on another level in terms of geometry and dynamic lighting.
     
  19. DSoup

    DSoup meh
    Legend Veteran Subscriber

    Joined:
    Nov 23, 2007
    Messages:
    12,735
    Likes Received:
    8,122
    Location:
    London, UK
    Hmm.. I remember starting it but.. hmmm.. I think I had to travel not far in. I may never have finished it. So I have a game to play!
     
  20. Xbat

    Veteran Newcomer

    Joined:
    Jan 31, 2013
    Messages:
    1,439
    Likes Received:
    1,025
    Location:
    A farm in the middle of nowhere
    If I remember correctly it's about as big as the full PS3 Uncharted games so yeah definitely worth playing.
     
    DSoup likes this.
Loading...

Share This Page

  • About Us

    Beyond3D has been around for over a decade and prides itself on being the best place on the web for in-depth, technically-driven discussion and analysis of 3D graphics hardware. If you love pixels and transistors, you've come to the right place!

    Beyond3D is proudly published by GPU Tools Ltd.
Loading...