So you're saying the only way you can legally cloud stream a game is to install your own hardware, you're own OS, you're own Steam client & you're own copy of the game. Then put that all in your own datacenter. What's next you need to own the fiber too? You can own own the whole chain to the streamed device. I guess if I was renting the smartphone I would be illegally streaming it to a device I don't own?
Tommy McClain
That's basically the only real legally practical way to stream a game unless another party was given permission like we see with the Google Sadia platform.
With a rented smartphone you're still not sharing copyrighted content with another party at the end of the day.