I mean it was obvious to those using their eyes. We have some folks doing their darnedest to try and convince of otherwise but, it won’t work. Optimization in todays games or the lack there of consist of using fsr/dlss and calling it a day. Absolutely lazy and borderline incompetent it’s not even funny. I’ve been saying for a while that there’s a serious skill issue going on in the gaming industry and it’s very hard to ignore. This is even more prevalent in the console space. When you begin to look at what devs accomplished on the likes of the 360/ps3 and to a certain extent the ps4, it’s hard to reconcile that with what we’re seeing on these new gen consoles.Maybe there is something not properly translating through pics and videos, but this looks like a middle of the road, last gen game. Perhaps one or more of the settings at max is doing something silly, but needing a 4080+/7900xt+ to maintain 60fps at 1440p DLSS/FSR quality is insane. It's becoming increasingly difficult not to hold the viewpoint that optimization in most modern games has gone out the window.
This is not to say that it applies to all devs but, the standard of quality imo has dropped when it comes to performance. It’s frankly just so poor.