Eh? Isn't this some repeat of an old discussions here?
http://www.beyond3d.com/forum/showpost.php?p=895509&postcount=351
Personally I didn't realise that the MADD ALUs were decoupled and seperatly threaded from the SF ALUs.
But after checking..... here in the G80 Arch article :
http://www.beyond3d.com/forum/showpost.php?p=895509&postcount=351
Personally I didn't realise that the MADD ALUs were decoupled and seperatly threaded from the SF ALUs.
But after checking..... here in the G80 Arch article :
Special function ops (sin, cos, rcp, log, pow, etc) all seem to take 4 cycles (4 1-cycle loops, we bet) to execute and retire, performed outside of what you'd reasonably call the 'main' shading ALUs for the first time in a programmable NVIDIA graphics processor.