scooby_dooby
Legend
Finally MS has introduced the first example of the peer to peer trading system they lauded at E3 2005. It's the Forza online auction house, which is essentially an ingame EBAY, and given the great decal editor in Forza this could be extremely cool.
http://forzamotorsport.net/auctions/
Some examples of cars people created in Forza 1:
http://forzamotorsport.net/auctions/
The only potential problem is exploits, in Forza 1 there was a free money exploit, that would ruin the entire concept of an online auction house. I guess with XBLive patches, this is not a big issue though.Auction House in Forza Motorsport 2:
- Create online auctions and sell your customized rides for big bucks. Dictate the terms of your sale by setting price, length of auction, instant buyout amount… even spend a little cash to mark your auction as a “featured” sale!
- Bid and outbid others for the hottest cars on the market. Since no two cars are alike, even the most common vehicles have unique value and worth.
- Auction House gives both car tuning experts and adept livery painters purpose as they can now build up in-game wealth through selling their masterpieces online.
- The ability to hide car setups online turns tuning into a hot commodity.
- The ability to lock paintjobs to their respective cars makes these customized cars truly one-of-a-kind.
- Every vehicle comes with exhaustive car history data, including total distance and time driven, total winnings, total cost of repairs, number of races, number of owners, number of times sold, and more.
- Every vehicle sold will also come with all its extra (and stock) parts in the trunk.
Some examples of cars people created in Forza 1: