For those that don't know, this is the first multi-platform game that we are able to compare between the two systems. From Software has went on record that they are creating the two versions individually to take advantage of each system's strengths. Below are screens and videos of each version for you to compare.
Armored Core 4
http://www.gpara.com/comingsoon/ac4/0926/index.htm
Xbox 360:
http://www.gpara.com/comingsoon/ac4/0926/img/popup/01.jpg
http://www.gpara.com/comingsoon/ac4/0926/img/popup/03.jpg
http://www.gpara.com/comingsoon/ac4/0926/img/popup/05.jpg
http://www.gpara.com/comingsoon/ac4/0926/img/popup/07.jpg
http://www.gpara.com/comingsoon/ac4/0926/img/popup/09.jpg
http://www.gpara.com/comingsoon/ac4/0926/img/popup/10.jpg
http://www.gpara.com/comingsoon/ac4/0926/img/popup/12.jpg
http://www.gpara.com/comingsoon/ac4/0926/img/popup/17.jpg
Xbox 360 Footage HERE
PS3:
http://www.gpara.com/comingsoon/ac4/0926/img/popup/25.jpg
http://www.gpara.com/comingsoon/ac4/0926/img/popup/32.jpg
http://www.gpara.com/comingsoon/ac4/0926/img/popup/27.jpg
http://www.gpara.com/comingsoon/ac4/0926/img/popup/22.jpg
http://www.gpara.com/comingsoon/ac4/0926/img/popup/21.jpg
http://www.gpara.com/comingsoon/ac4/0926/img/popup/24.jpg
http://www.gpara.com/comingsoon/ac4/0926/img/popup/29.jpg
Playstation 3 Footage HERE
Some things I noticed. The PS3 version appears to have better HDR lighting(or that may have to do with the time of the day in that version.) But the Xbox 360 version has significantly less jaggies, more geometry, and better textures and effects. Plus the 360 trailer looks tons more impressive than the PS3 version.
Now on to my question. I know RSX has higher precision HDR lighting and I'm sure the EDRAM for R500 is what's really helping the 360's lack of jaggies. But what other hardware differences can explain the disparities between the two versions?? Discuss.
Armored Core 4
http://www.gpara.com/comingsoon/ac4/0926/index.htm
Xbox 360:
http://www.gpara.com/comingsoon/ac4/0926/img/popup/01.jpg
http://www.gpara.com/comingsoon/ac4/0926/img/popup/03.jpg
http://www.gpara.com/comingsoon/ac4/0926/img/popup/05.jpg
http://www.gpara.com/comingsoon/ac4/0926/img/popup/07.jpg
http://www.gpara.com/comingsoon/ac4/0926/img/popup/09.jpg
http://www.gpara.com/comingsoon/ac4/0926/img/popup/10.jpg
http://www.gpara.com/comingsoon/ac4/0926/img/popup/12.jpg
http://www.gpara.com/comingsoon/ac4/0926/img/popup/17.jpg
Xbox 360 Footage HERE
PS3:
http://www.gpara.com/comingsoon/ac4/0926/img/popup/25.jpg
http://www.gpara.com/comingsoon/ac4/0926/img/popup/32.jpg
http://www.gpara.com/comingsoon/ac4/0926/img/popup/27.jpg
http://www.gpara.com/comingsoon/ac4/0926/img/popup/22.jpg
http://www.gpara.com/comingsoon/ac4/0926/img/popup/21.jpg
http://www.gpara.com/comingsoon/ac4/0926/img/popup/24.jpg
http://www.gpara.com/comingsoon/ac4/0926/img/popup/29.jpg
Playstation 3 Footage HERE
Some things I noticed. The PS3 version appears to have better HDR lighting(or that may have to do with the time of the day in that version.) But the Xbox 360 version has significantly less jaggies, more geometry, and better textures and effects. Plus the 360 trailer looks tons more impressive than the PS3 version.
Now on to my question. I know RSX has higher precision HDR lighting and I'm sure the EDRAM for R500 is what's really helping the 360's lack of jaggies. But what other hardware differences can explain the disparities between the two versions?? Discuss.
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