Oh, sorry¡¡¡
Acert93 said:In one corner we have established real developers at B3D with long posting histories.
In the other corner we have a new poster who claims no first hand knowledge, but has "friends" who work in the industry.
Real Developer info > info from person claiming "friends" are developers
Not to say real developers are never wrong, but they have been dead on in the past. If you want some credibility names, dates, and providing the whole story (not telling others to do so first) would buttress your case a little better.
Wow. A case of the pot calling someone "black" who's not even a kettle! Amazing.AtariAlum said:Yawn. Just another damn webboard poser.
Maybe someday you'll get to read about it on Spong.
ims said:Talking about "fanboys", what happened to that guy vince. I remember he used to talk about sony and cell as if was the second coming of Jesus christ.
Cheerss
And THEN we'll know it's true. :?AtariAlum said:Maybe someday you'll get to read about it on Spong.
AtariAlum said:...
EA
Criterion
Renderware
Godfather
Burnout
Xbox 2
...
If there was, you'd think Criterion would never have voiced support for XNA.Jaws said:Is there a conflict of interest between next gen RenderWare 4 technology and XNA.
Inane_Dork said:If there was, you'd think Criterion would never have voiced support for XNA.Jaws said:Is there a conflict of interest between next gen RenderWare 4 technology and XNA.
"We are pleased to see that Microsoft shares our vision of helping developers make better games, faster, through use of their favorite middleware. We look forward to leveraging XNA in the RenderWare tool chain to implement Windows- and Xbox-specific features."
David Lau-Kee, CEO, Criterion Software