9800X3D releases Nov 7th, review embargo on Nov 6th

Yup. I even get a better deal on the 5700x3D.

It comes with 32GB ddr4 kit with it.
So CPU + Memory is $299 CAD.

That should hold for a while. GPUs are likely to stay the bottleneck unless you are trying to crank frames.
Yea if you're gaming at 4K you need a really big GPU to hit CPU limit on a decent CPU.

Interestingly my brother has been gaming on my old 3770K (with my 6700XT) and he is playing Dragon's Dogma 2 just fine. This is like the most notoriously CPU limited game I know of and I told him it wouldn't work. It definitely doesn't meet the minimum spec (i5 10600). But the game is perfectly playable if around 30-60fps most of the time. I think the current console CPUs are weaker than we are led to believe. Maybe because they have so little cache and low clocks. TBH I doubt they are all that much faster than the 3770K for gaming.
 
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Yea if you're gaming at 4K you need a really big GPU to hit CPU limit on a decent CPU.

Interestingly my brother has been gaming on my old 3770K (with my 6700XT) and he is playing Dragon's Dogma 2 just fine. This is like the most notoriously CPU limited game I know of and I told him it wouldn't work. It definitely doesn't meet the minimum spec (i5 10600). But the game is perfectly playable if around 30-60fps most of the time. I think the current console CPUs are weaker than we are led to believe. Maybe because they have so little cache and low clocks. TBH I doubt they are all that much faster than the 3770K for gaming.
I just finished installing. Been a moment somewhat. Probably used more thermal grease than I should have, but w/e. CPU temps are holding low so I don’t think much to worry about.

So I’m getting about 50% more FPS on the CPU side. Madness.
Now I’m up to 64GB of DDR4 which is pretty useless but it was a throw in that I didn’t pay more for. Wish there was some way to take advantage of it.

I guess a new GPU is in order sometime in the next year or so.

I was very tempted to get that 9800x3d setup. But the cost point is about 1100 CAD with new mobo and memory. These savings can be put towards a new GPU.
 
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I just finished installing. Been a moment somewhat. Probably used more thermal grease than I should have, but w/e. CPU temps are holding low so I don’t think much to worry about.

So I’m getting about 50% more FPS on the CPU side. Madness.
Now I’m up to 64GB of DDR4 which is pretty useless but it was a throw in that I didn’t pay more for. Wish there was some way to take advantage of it.

I guess a new GPU is in order sometime in the next year or so.

The x3D parts are I think the first really big wins for AMD in gaming. Up until that point you were always much better off buying a intel x600K for gaming. For the most part, the x3D parts are just the easiest gaming cpus. You drop them in, don't really need to overclock them because they're nearly maxed out from the box. You don't need to fiddle with memory very much because the 3D v-cache makes memory accesses a smaller issue. Intel platforms always hugely benefited from overclocking, ringbus, memory tuning etc. I just don't want to deal with that shit. You can tighten your memory timings for x3D and it'll help, but it's not as big of a difference.

But gaming on zen1, zen2, zen2+ was definitely quite poor compared to the competition. zen3 with x3D is really where AMD gaming started to get good.
 
I just finished installing. Been a moment somewhat. Probably used more thermal grease than I should have, but w/e. CPU temps are holding low so I don’t think much to worry about.

So I’m getting about 50% more FPS on the CPU side. Madness.
Now I’m up to 64GB of DDR4 which is pretty useless but it was a throw in that I didn’t pay more for. Wish there was some way to take advantage of it.

I guess a new GPU is in order sometime in the next year or so.

I was very tempted to get that 9800x3d setup. But the cost point is about 1100 CAD with new mobo and memory. These savings can be put towards a new GPU.
50% is insane. Good to hear real world confirmation of that.

I've never had a problem using too much paste, but I have used too little. Generally I tell people to use plenty and be more worried about using too little than too much.

I hope AMD does something like a 9700X3D down the line for around $350. I don't see the 9800X3D dropping to the lows of the 7800X3D. AMD and gamers are more aware now that X3D is king in gaming.
 
Rough math with rounding to get 50 :). It would have to be like 120 fps to 180fps. It’s more like 130 to 180fps. Benchmark reports below in the yellow highlight. I’m not sure if sites will use BLOPS in the future, but its benchmarking is not bad.

Accurately probably just above 40% more.
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Rough math with rounding to get 50 :). It would have to be like 120 fps to 180fps. It’s more like 130 to 180fps. Benchmark reports below in the yellow highlight. I’m not sure if sites will use BLOPS in the future, but its benchmarking is not bad.

Accurately probably just above 40% more.
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To be fair in some games it is well more than 50%. In some games it is nearly twice as fast.

The performance profile of the X3D CPUs is a selling point IMO. They're almost always faster than their non-X3D counterparts except maybe in some extremely rare games that aren't even CPU limited below like 500FPS. Typically they are a lot faster. And sometimes they are tremendously faster. And power draw is low.
 
Just came in today. Time to get building! :)

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I am lost. What game are we talking about?

I've checked online and every source says in order to have g-sync work to its best you should set the fps of games to 3 below the monitors refresh rate. So I've capped games to 57fps on my 4k display using RTSS.

However all those posts advising that are all about 2 or 3 years old. I just want to confirm that this is still applicable and the right thing to do in 2021. Or whether new drivers/technology means I can just set the fps cap to 60.

Thanks

I recall this one and sometimes I make the change to limit my fps and sometimes I don't.
 
I am lost. What game are we talking about?

I don't actually know what the guidance is for freesync or "gsync compatible", but the recommendation for real gsync with the display module has been to enable vsync in the nvidia control panel/Nvidia App. This is because the gsync module can do some stuff to improve frame time variance.

See the explanation here:

The problem is, if you hit your refresh rate you'll suddenly start paying the vsync price for input latency. So it's recommended to cap your fps below your refresh rate, so you have all of the benefits of VRR, the benefits vsync provides for frametime variance and none of the input latency penalty.

You can also get latency penalty if your gpu hits high utilization like 98+%. That's where Nvidia Reflex came in. If you have a game with Reflex enabled, and you have vsync enabled in the nvidia app, the nvidia driver will actually cap your frame rate below your refresh rate automatically. Maybe even with in-game vsync. Not sure. I've had mine set globally for so long I don't know.
 
I don't actually know what the guidance is for freesync or "gsync compatible", but the recommendation for real gsync with the display module has been to enable vsync in the nvidia control panel/Nvidia App. This is because the gsync module can do some stuff to improve frame time variance.

See the explanation here:

The problem is, if you hit your refresh rate you'll suddenly start paying the vsync price for input latency. So it's recommended to cap your fps below your refresh rate, so you have all of the benefits of VRR, the benefits vsync provides for frametime variance and none of the input latency penalty.

You can also get latency penalty if your gpu hits high utilization like 98+%. That's where Nvidia Reflex came in. If you have a game with Reflex enabled, and you have vsync enabled in the nvidia app, the nvidia driver will actually cap your frame rate below your refresh rate automatically. Maybe even with in-game vsync. Not sure. I've had mine set globally for so long I don't know.
I see. This reminds me of a long time ago in Bethesda games, you'd get unbearable mouse lag with vsync on unless you capped the fps to like 1 below the refresh rate and force on triple buffering.

Is this still a problem in games that use Reflex? I am sensitive to mouse lag and I haven't had too much of a problem with it in recent years.
 
I see. This reminds me of a long time ago in Bethesda games, you'd get ubearable mouse lag with vsync on unless you capped the fps to like 1 below the refresh rate and force on triple buffering.

Is this still a problem in games that use Reflex? I am sensitive to mouse lag and I haven't had too much of a problem with it in recent years.

Ummmm, almost every display supports some kind of VRR now (gsync, freesync), and in that case you just turn on reflex and forget it. If you have vsync on it'll cap your fps under your refresh rate. If you have vsync off it'll just tear if it goes over your refresh rate. Reflex will kind of manage your cpu, gpu together so that it doesn't build a huge frame queue, which will prevent your gpu from hitting full utilization and prevent horrible input latency.

AMD has a tech like this now, but no idea how many games support it. If a game doesn't support reflex, I just use the in-game limiter if it's available and set it below my refresh rate or kind of roughly eyeball it so I'm below 98% gpu. If you turn on the nvidia overlay the performance overlay can show you utilization and a bunch of other stuff that can be customized.

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Thanks for the refresh/gsync tip! I have a 165Hz monitor that is gsync compatible up to 120Hz so I've been capping at 120. Gonna try 117 and see if that helps. :)

I now declare this thread to be about how totally insano great the 9800x3D and other x3D variants are, because damn they are! :D
 
Thanks for the refresh/gsync tip! I have a 165Hz monitor that is gsync compatible up to 120Hz so I've been capping at 120. Gonna try 117 and see if that helps. :)

I now declare this thread to be about how totally insano great the 9800x3D and other x3D variants are, because damn they are! :D
For sure. In the next few months I would love to see an X3D chip lower down the stack. Like a 9700X3D for $350. AMD deserves to make lots of money for getting this so right but in the long term I think it's very good for them to build a truly dominant marketshare. Especially since their sockets last so long. And it takes multiple generations of dominance to change public perception, which is only recently turning in AMD's favor.

The more I think about it the more I can't find any argument for Intel even outside of X3D. And I'm not even considering Arrow Lake. That is a complete non-starter for gaming.

Damn I wish I'd know how AM5 would turn out back when I picked the 13600K. The Windows 11 patch that gave Zen 4 a big boost, the $330 7800X3D, now the godlike 9800X3D. There will never be anything worth upgrading to on my Intel socket :(
 
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