therealskywolf
Regular
Laa-Yosh said:therealskywolf said:Not really, 1 maybe 2 months ago there was news that Sony was shipping Ps3 dev kits to the UK, and developers said that the Ps3 dev kist are actually more advanced, meaning that they are much closer to what the final hardware will be than the Xbox 360 kits.
Hmm, so knowing that those kits have SLI GF6s, can we make the assumption that RSX won't be as advanced and different from other NV chips as Xenos is?
Well at the Sony Conference they were saying that the RSX was the equivalent of 2 6800 Ultras.....they say this at the the Conference, wich means IMO that their GPU (RSX) is an evolution and not a Revolution of what they have now.
128 bit Pixel Precision, they were talking about this with the FX series (I own a Fx 5950 Ultra)
Hdr, they have this in current Nvidia GPus
I really think that they are making a "Double Performer" with their next gpu, rather than introducing new Tech...and what will set the RSX appart from the G70 is that the RSX was modified in order to better work with Cell.
What Ati is Doing with Xenos, and possibly the Revolution GPu, is introducing the worlds 1st Gpu with unified Shader, add to that the Edram, and maybe other stuff....
Add to that the Fact that their Dev kits (at E3) are off the self G5 (They need to work with PPC architecture) and the max that G5 have are x800 and 6800....
So not only are they (Developers) being Hold Back by today's available Gpus(and CPUS, albeit to a lesser extent i imagine), they also cant use Dual x800 in the G5 (AMR still isnt ready) dev kits.....
So either XNA is really powerfull, and the Xbox 360 in the end is a cake to develop for, or 1st gen games are going to look sub par in face of what the Final hardware is able to achieve.