Fact: Nintendo to release HD console + controllers with built-in screen late 2012

Update on Nintendo's new R&D building:
http://www.andriasang.com/e/blog/2011/07/01/nintendo_new_rd_facility/

According to the new report, Nintendo is investing 16.5 billion yen in the facility. The paper had previously reported a 12 billion yen figure.

As previously reported, work on the new facility will begin in January 2012. Nintendo aims to complete building by the end of 2013 (this appears to be calendar 2013).

The new facility will be located in Kyoto's Minami Ward on a 40,582 square meter lot. The building will have seven terrestrial floors and one basement floor and will house 1,500 people.

Nintendo aims to strengthen its hardware and software development through the opening of the new facility, the paper reports. Nintendo's development staff will now be housed in one location rather than being split between Nintendo's Kyoto Research Center R&D facility, located in Kyoto's Higashiyama Ward, and Nintendo's main office, also located in Minami Ward. Because everyone is in one location, developers will be able to more easily communicate information, possibly leading to to the production of games with unique and competitive features.
 
They need to start building more dev teams in NA,with NA people and sensibilities.
And give Nintendo NA more power instead of every major decision being made out of Japan.
 
They need to start building more dev teams in NA,with NA people and sensibilities.
And give Nintendo NA more power instead of every major decision being made out of Japan.

And why exactly should it be in NA with american people and not somewhere else with people from all over the world?
 
And why exactly should it be in NA with american people and not somewhere else with people from all over the world?

Fine, Western people. The East and West often have different tastes and sensibilities.
If Nintendo wants to do a better job appealing to Western hardcore gamers,it should have more Western devs.
What does some old Japanese guy know about what a Western hardcore gamer wants.
 
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Fine, Western people. The East and West often have different tastes and sensibilities.
If Nintendo wants to do a better job appealing to Western hardcore gamers,it should have more Western devs.
What does some old Japanese guy know about what a Western hardcore gamer wants.

Totally agree. It isn't just the hardware thats keeping a large segment of core gamers away. Its that Nintendo has practically no presence in the development of the types of games that core gamers want to buy.

At the very least Nintendo needs some second party wares thats going to make us want to buy the Wii-U because it has games that appeal to us but appear no where else. Third party publishers aren't going to invest heavily with capital, their best ideas and top development teams on exclusive Wii-U titles unless the Wii-U establishes itself with the core gamers and Nintendo pays heavily. So first and second generation third party titles from the Wii-U won't be much different than the what initially happened on the Wii. Who do you think got more love from Ubisoft, Red Steel or AC?

Nintendo can make all the Mario-type games they want but if they don't produce some GoldenEye type titles, that extra visual prowess over the 360 and the PS3 isn't going to mean much to the gamers that love PS360 typical wares.

What Nintendo needs is a 2011 version of pre-MS Rare.
 
What does some old Japanese guy know about what a Western hardcore gamer wants.

Looking at Zelda sales/market, quite a lot.

But I agree they could get more devs on a varied style. Couldn't hurt IMO
 
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Looking at Shigeru Myiamoto, a lot more than any western developer, ever.

First of all I doubt it would sell as well if it didn't have the Zelda name.
And they can't live by Zelda alone.
Sony is a perfect example of a Japanese company that has embraced Western devs to great success with 2nd parties like Insomniac and naughty dog as well as in house teams.
Each generation Nintendo slips a little with certain groups,and they need more teams like Retro going forward.
 
Looking at Shigeru Myiamoto, a lot more than any western developer, ever.

His knowledge doesn't mean much if he doesn't seem to be all that interested in those type of games. Zelda is more of a handheld franchise now as Zelda on consoles is a once in a generation affair and there aren't many comparable titles from Nintendo outside the occassional Metroid, which comes from outside developers.
 
Why is everyone coming with the "Zelda argument" at me? I didn't mention Zelda at all!

Besides, Shigeru Myiamoto isn't responsible for the Zelda franchise alone, that's just a drop in the ocean.


As part of the DS and Wii hardware development team and by leading the development of some very successful Nintendo franchises, he is partially responsible for bringing out the social party games, leading the touch-control gaming revolution on handheld devices that expanded to smartphones and PSVita, leading the motion-control gaming revolution that expanded to PS3 & X360 (and respective successors) and handhelds, revolutionizing 3D platformers with Mario 64 and loads of other things.


It's not that I don't agree that Nintendo should be more open about where their development teams come from. Maybe they should, maybe they don't actually need to.
I don't really know how Nintendo recruits their developers, if they block anything non-japanese, if they've already opened foreign development teams around the globe or if they're intending to do it in a near future.



I'm just shocked about the "some old Japanese guy" sentence, as it's terribly wrong in so many ways.
 
The only thing leading me to have litle confidence in a R700 like is that devs dont seems to know yet what to expect in terms of HW. Even today teken devs confirm that* (also say they may even elevate the HW, if needed?). Really if it is of any resemblance to a R700, both SW and HW developers should have pretty fair performance expectations, dont you think?

I'm sure developers would have a very good idea how powerful the kit they have is no matter what the GPU was based on, sounds more like they just don't want to give a clear answer. Which suggests they've been told not to by Nintendo, maybe because the system isn't even final yet.

However there has been the odd developer that has been prepared to say that its more powerful (one said by far the most powerful console AFAIR), but in general they seem to want to keep it under wraps right now.

My personal opinion on this is that Wii U will be 2-3 times as powerful as 360/PS3. HD4xxx based but with plenty of eDram.
 
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My personal opinion on this is that Wii U will be 2-3 times as powerful as 360/PS3. HD4xxx based but with plenty of eDram.

On the graphics department, that would be relatively "easy" to achieve using something close to a RV770 @ ~500MHz, even without the eDRAM.

On the CPU front, I don't think that's really achievable in a case of that size, or if it's in Nintendo's best interest to reach 3x the performance of Xenos (much less Cell).
 
They need to start building more dev teams in NA,with NA people and sensibilities.
And give Nintendo NA more power instead of every major decision being made out of Japan.
Not sure how that relates to this news. This is an RnD facility, not a game development house. Nintendo don't need to build NA dev teams either, no more than Ms have needed to. As long as there's a viable business for 3rd parties, the games will come. They just didn't for Wii because it wasn't a platform that could carry a lot of the core franchises.

Sony is a perfect example of a Japanese company that has embraced Western devs to great success with 2nd parties like Insomniac and naughty dog as well as in house teams.
ND's first party. ;)
 
Not sure how that relates to this news. This is an RnD facility, not a game development house. Nintendo don't need to build NA dev teams either, no more than Ms have needed to. As long as there's a viable business for 3rd parties, the games will come. They just didn't for Wii because it wasn't a platform that could carry a lot of the core franchises.

ND's first party. ;)

Its not that easy. Third parties chose the PS3 because the PS2 was a viable third party platform, which was ultimately due to the PS1 as Sony catered to third party developers and pubs in a way totally opposite to the way Nintendo treated them. MS enhanced third party support by basically paying third parties either through direct payments/funding or marketing partnerships.

Sure the limited specs of the Wii wasn't attractive to pubs who didn't want to do anything more than simple ports or throw cheaply made and lightly advertised wares at the Wii. But the Wii has close to a 100 million consoles on the street while pushing hardware sales (prior to the last year) at a break necking pace. Simple logic would dictate that with a huge userbase it economically worth it to do more than a simple port if that what it took to bring your wares to the Wii.

But Nintendo's history with third party pubs seems to be one of mere toleration and not one of good cooperation. Improving the Wii-U on par or barely above the P360 specs may encourage simple porting that the Wii never received but what happens when the gap is reintroduced with the XB3 and the PS4? Nintendo has to change its mindset when it comes to third party wares. From competing with Sony and MS with marketing dollars, direct funding for third party exclusives or features unique to the Wii-U to given them major stage presence during E3 is all necessary to provide a platform that will have major third party presence. Nintendo is basically going to have to shift to more of a hardware manufacturer mindset and away from a publisher mindset.

Its going to take more than upgrading to current gen specs and nice talk before the next generation has really started before the Wii-U can become a strong third party platform.
 
I'm sure developers would have a very good idea how powerful the kit they have is no matter what the GPU was based on, sounds more like they just don't want to give a clear answer. Which suggests they've been told not to by Nintendo, maybe because the system isn't even final yet.

You are assuming that there is final specs/API already.

Anyway with "new architetures" (eg a 7x00 based or a really custom chip) we all have seen many surprises before, so I would expect that besides most would want to see real info before say anything.

Some things like RAM are easy to predict but the rest isnt as much AFAIK.

I also dont expect them to be aiming high (dont even 3x XB). But Probably a low power/performance but balanced 7x00 would be better than a powerfull 4x00 IMO.

On the CPU front, I don't think that's really achievable in a case of that size, or if it's in Nintendo's best interest to reach 3x the performance of Xenos (much less Cell).

With a DX10+/DX11 GPU would you really want a Cell like architeture, or would it be better:?:
 
Not sure how that relates to this news. This is an RnD facility, not a game development house. Nintendo don't need to build NA dev teams either, no more than Ms have needed to. As long as there's a viable business for 3rd parties, the games will come. They just didn't for Wii because it wasn't a platform that could carry a lot of the core franchises.

ND's first party. ;)

It relates because it shows another huge investment into Japan without any look to the West when throwing around their money. You don't think Nintendo could benefit from more in house development with Western talent that cater to the hardcore market they are supposed to care about now? When is the last time we saw something out of Nintendo Japan that comes close to appealing to the typical gamer that plays games like Dead Space or Halo?
3rd parties are good but it would be better if Nintendo also showed some leadership with things like new IP.
And when Reggie says in response to questions about why no more info in the WiiU specs, that "it's just a box", it shows they just don't get hardcore gamers yet. That "box" and what's in it is very important to hardcore gamers. And I believe Reggie is just parroting what he's being told to say from Japan.
 
I'm just shocked about the "some old Japanese guy" sentence, as it's terribly wrong in so many ways.

Oh why,because I just pointed out the obvious. Nintendo's power structure from what I can see is made up old Japanese guys with different tastes than your typical western core gamer. Can you see Iwata or Miyamoto sitting down getting excited about playing a game like Fallout 3?
 
Oh why,because I just pointed out the obvious. Nintendo's power structure from what I can see is made up old Japanese guys with different tastes than your typical western core gamer. Can you see Iwata or Miyamoto sitting down getting excited about playing a game like Fallout 3?

Not really but I see those guys sitting down getting excited about playing a game like Zelda/Mario/metroid...


Personaly I would like to see more investiment in new IP or trying to do a western like game.

But these guys have been shaping game from quite a few years from now they dont know what gamers want they create what gamers will want.

And please dont tell me that only you and guys like you are real western hardcore gamers...
 
Not really but I see those guys sitting down getting excited about playing a game like Zelda/Mario/metroid...


Personaly I would like to see more investiment in new IP or trying to do a western like game.

But these guys have been shaping game from quite a few years from now they dont know what gamers want they create what gamers will want.

And please dont tell me that only you and guys like you are real western hardcore gamers...

I don't really tend to label myself too much. I just play a lot of different types of games that I like. My tastes are very varied. I would say that I'm certainly an avid gamer,in that I spend a lot of (probably too much) time gaming.
This isn't personal.
I just don't think it's ultimately healthy for a company that wants to appeal to many different types of gamers,to centre so much influence and power in one area.
Even Nintendo acknowledges they need to do better in this respect.
http://www.nintendolife.com/news/2011/05/nintendo_reinforcing_western_development_for_wiis_successor
 
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