Dr Evil said:
The first paragraph is hardly worth commenting, but maybe they would rather use DVD discs, because the X360 has a DVD-drive.
Exactly, that is the point.
I remember playing FF8 and 9 which both had 4 CDs, and I don't remember people complaining much about that...
Really, I sure do.
The fact is that your arguments aren't even close to overcoming the obstacles your suggested method would most certainly have.
Are games going to exceed DVD9 this generation? Yes.
Has MS fragmented their userbase? Yes.
Is MS in need of the types of titles that are going to exceed DVD9? Yes.
Would developers rather release on one disk then multiples? Yes.
I don't think that any of those points are arguable, so I guess I'm a bit confused as to what exactly you are saying the major issue is going to be? MS is getting throttled to the level of abject humiliation in Japan right now, the same region that houses the developers they need to increase their market presence on a global basis. These are the developers that are the most likely to want to push their games out the door on a single disk. You may or may not realize it, but they have
NO compelling reason to move their development from the PS3 to the 360 at this point. Nigh no market penetration, non national corporation, very poor performance history for Japanese titles and then you add the additional headaches of having to go multiple disk. There is only downsides when comparing it to the PS3 for those devs/publishers.
So is it worth more to MS to have an attractive platform to develop for to attract the games they wouldn't get otherwise, or does it make more sense for them to avoid fractionalizing further their already fractionalized userbase?
Multiple CD's were continually used for a long time due to the cost of the disc replication being signficantly cheaper than DVD for a long time.
I know you don't follow consoles Dave, but releasing multiple disks using a format less then the most expansive one available for a platform has never been done in the console industry. There were never any multi CD PS2 native games, there were never any multi CD XBox games- it does not happen. This isn't PC gaming, and if MS doesn't understand that they will fail with absolute certainty.
6 million units in half the time. On PC (typically sells fewer units per game). For a game with a monthly fee.
WoW's sales are anything but 'paltry'.
I thought the fact that I called Halo's 5.5Million massive would give a good indicator that that was said tongue in cheek. WoW is bigger then Halo by a long shot right now, some people simply are under the impression that MMORPGs are all dwarfed by MS's big shooter.