Take a look at her calves, look at the skin shaders. The skin shaders in the 1080p image looks like shit compared to the 720p image. Also, the lighting is not nearly as rich.
My OT issue at hand is how it is delivered. What I don't want is what the current HD movies players do, I don't want multiple conversions of the stream. (e.g. 1080p24 >> 1080i60 >> 1080p60)
Why would a game system that renders a 1920x1080 buffer do something like this? The only player that does what you describe above is the Samsung Blu-Ray player. The reason it does this is because it was the only way for the player to output a 1080p signal using the Broadcom chipset (same one found in the Toshiba A-1/XA-1 with a maximum output resolution of 1080i).
Take a look at her calves, look at the skin shaders. The skin shaders in the 1080p image looks like shit compared to the 720p image. Also, the lighting is not nearly as rich.
Are you serious? Your missing the most important factors. The angle of the lighting (notice in one the sun is in front of her, and the other is behind her), and the arena the match is in (which is probably the biggest factor as to the amount of lighting). I think you are trying to see something thats not there, Try a better set of comparison pictures.