Hope this isn't old..these comments cropped up a couple of days ago, which I thought were kind of interesting, and EA has elaborated on them further. First the original comment:
A new interview with the EA Sports Lab team elaborates:
http://uk.sports.ign.com/articles/706/706168p2.html
This kind of surprised me, that they have segragated development still. It seemed everyone was thinking 360/PS3 porting would be the defacto standard, but not yet, at least, in this case! They've gotta be sharing assets, regardless, though.
Jenson also said EA hadn't finished building a game for PS3, adding "we have not yet been able to work to port [a] PlayStation 3 game to an Xbox 360 game or an Xbox 360 game to a PlayStation 3 game" either. Porting helps significantly lower the costs of development for publishers. Jenson said EA plans to "work to try to scale the development cost but... that is something that it's way too early to speculate on, given the fact that we haven't really gone through" the porting process.
A new interview with the EA Sports Lab team elaborates:
http://uk.sports.ign.com/articles/706/706168p2.html
How is the development for PS3 different than what you went through with the 360?
Steve Chiang: Definitely different. The PS3 has an interesting and unique architecture and it's very powerful. But it's different, because it has some parallel processing that we've never seen before. Our guys are getting a kick out of pushing the hardware to its limits. The Xbox 360 is more like a traditional multi-processor PC. It's more like what our guys are used to seeing.
Are the PS3 versions going to be any different than the 360 games?
Steve Chiang: We have a different development team on Madden. We have a 360 team and we have a PS3 team. Our PS3 games, what we're showing is still pretty early, we're still five-six months from launch. We're really working to create specific features for the PS3, but we're not talking about those yet.
This kind of surprised me, that they have segragated development still. It seemed everyone was thinking 360/PS3 porting would be the defacto standard, but not yet, at least, in this case! They've gotta be sharing assets, regardless, though.
Last edited by a moderator: