DS pre-orders hit 2 million in Japan - Shares rise 4.5%

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I think the main advantage of the nintendo ds is that it's coming out soon and as far as most are concerned it will be the only new thing on the market. Unless sony plans to start a massive marketting campaign several months in advance (much like they did with ps2 to dreamcast, though dreamcast was already released by then) of the psp's release then I don't think the psp stands much of a chance.
 
PC-Engine said:
i hope nintendo gets out of the busines so the 'rest' can move along

You mean like waiting until 2010 for PSP2 with dual screens, touch screen, and stylus input? :LOL:

Maybe PSP2 will have an even bigger screen and turn itself into a PSOne with LCD attachment. ;)

HA! imagine ... :)
 
Fox5 said:
kopio0 said:
come to think of it... why there's ain any info of the ds gpu specs? or does it really contain one? from pics i seem theres a saturn feel in it. 'hacked' 2d hardware for 3d?

I've seen specs listed for it, but I believe they're the same as the listed specs for the n64. Something like 30 megapixels and 150,000 polygons per second. I think it has some sort of 3d acceleration integrated into the cpu, though lacking in bilinear filtering.

BTW teasy, I'd say that video is horrible, it's completely blurry and squished. You can't really tell anything from it, but if I had to say about the kind of graphics it looked to have from that video I'd say one of the arcade versions of the cruis'n series. What kind of hardware did those run on anyhow?(n64 arcade hardware?)

Arcade Cruis'n USA/World ran on Midway V-unit hardware, consisting of a Texas Instruments TMS32C031 CPU at 50MHz, and an Analog Devices ADSP2105 at 10MHz for sound(DCS sound system).
 
Ummm....10 vs. 4-6 hrs. playtime means nothing now? 4 being more realistic with graphically complex games for the PSP or simply utilizing Wifi capability. Cheaper software development as well as faster dev. times as well? I'm glad Sony is entering the market, as true competition is always good. How much is Sony absorbing in initial loss to compete with Nintendo price-wise? Regardless, this will force Nintendo not to simply rest upon it's laurels. But the design, capabilities, innovativeness, price point, etc. IMO have the DS placed in an excellent position vs. the PSP. (despite not having visual parity)

Initially, (as I've been told & read) that Nintendo was going to match & surpass the PSP's initial specs, but Yamauchi said that this was insane cost-wise. The profit margins upon hw wouldn't be there initially, & suggested (told) Iwata to continue upon the more innovative dual-screen approach with added functionality. (which was his idea initially) Yamauchi wanted to ensure profitability, as did Iwata & Nintendo. In 2.5-3 years the GBA2 will be visually superior to the PSP at a fraction of the component & performance cost. And Sony (Kutarugi) has said that the PSP will be a standard for 10 years, & see advancements in battery longevity, etc.

Whether this is true or not is unknown from Sony, but I don't see them bringing out a new advanced model in 3 years. Judging by how well the DS performs, the GBA2 could simply utilize higher resolution screens, a new processor, touchscreen & stylus still, & backwards compatibility. As there will no doubt be a rather large online community by then.
 
Li Mu Bai said:
In 2.5-3 years the GBA2 will be visually superior to the PSP at a fraction of the component & performance cost.

But will there be enough developers who can develop for GBA2 in the 2.5-3 years future? The skill set required for PSP and DS differs. Those who can develop on PS2 will go to PSP, and those who can develop on GBA will go to DS. In 2.5-3 years future, will Nintendo camp hold enough 3rd party developers who can satisfy those crowds who are accustomed to PSP games on sub-$100 PSP hardware with longer battery life and bigger storage? You can predict it from the current PS2 vs. GC situation.
 
In 2.5-3 years the GBA2 will be visually superior to the PSP at a fraction of the component & performance cost

According to the 6th Theorem of Nintendo, right? The one that says that anything Nintendo produces uses less electricity and gives BETTER performance at the same time? Yeah i remember that one.
 
The GCN came out after the PS2 and is more powerful yet still cheaper. It came out in less than two years too. Look at the current prices $100 GCN vs $150 PS2.

You can predict it from the current PS2 vs. GC situation.

PS2 had about 90% of the market when GCN came out. GBA and NDS has 99% of the market when PSP comes out. ;)

I think some people should stop hoping, wishing, dreaming that PSP will take over the portable market. It's like Linux trying to take over Windows. SONY might be able to do it if they drop the price of PSP to $100 and lower the game prices to $35.
 
PC-Engine said:
The GCN came out after the PS2 and is more powerful yet still cheaper. It came out in less than two years too. Look at the current prices $100 GCN vs $150 PS2.

A percentage of that is the Sony name, like everything else. Retail price is something, production price something else.
I'm not arguing that the GC might be cheaper to produce than the PS2 (not sure what the difference is now), but there are many things that PS2 has that GC does not (DVD, all the licenses attached to it etc...), and they all cost money at the end of the day.

The fact that the wacky architecture of PS2 might cost more than the "simpler" GC one, doesn't mean that from now till the end of time, anything that Sony does will cost more and consume more electricity than anything Nintendo will ever produce.
 
A percentage of that is the Sony name, like everything else. Retail price is something, production price something else.
I'm not arguing that the GC might be cheaper to produce than the PS2 (not sure what the difference is now), but there are many things that PS2 has that GC does not (DVD, all the licenses attached to it etc...), and they all cost money at the end of the day.

DVD license per unit is dirt cheap. Less than $5. Just look at the cheapest standalone DVD player for reference which is selling for $25 retail.

The fact that the wacky architecture of PS2 might cost more than the "simpler" GC one, doesn't mean that from now till the end of time, anything that Sony does will cost more and consume more electricity than anything Nintendo will ever produce.

Well nobody said that, but that is the trend just look at PS3's architecture not to mention the inclusion of a Blu-ray drive. PSP is the same, large high resolution screen, hi density optical drive, huge battery capacity.
 
PC-Engine said:
DVD license per unit is dirt cheap. Less than $5. Just look at the cheapest standalone DVD player for reference which is selling for $25 retail.

$5 more than a non-DVD unit.

Well nobody said that, but that is the trend just look at PS3's architecture not to mention the inclusion of a Blu-ray drive. PSP is the same, large high resolution screen, hi density optical drive, huge battery capacity.

Then you agree that the cost is justified, given what you get for the price...

How much does it cost to produce a GC and a PS2?
 
london-boy said:
How much does it cost to produce a GC and a PS2?

don't even bother - he doesn't know. :LOL:

...which make comments like "Look at the current prices $100 GCN vs $150 PS2." all the more entertaining. 8)

[PC-Engine logic]PStwo selling at the same price as the old one must mean that they both cost the same to manufacture!!!1[/PC-Engine logic]
 
I doubt anyone here has grandiose dreams of Sony taking over the portable market with the PSP. It has shown that it takes years and years to tap into a market that is dominated by a single company. Sony is opening the doors per se in ways that few other companies have. They're launching the PSP full force with funding behind it greater than the SEGA Game Gear ever received in its lifetime. That is quite a feat and shows Sony is serious about the handheld market. To say they won't make a dent is preposterous, but they will not take it over in one generation or even two.

Nintendo has a lot to fear now that its single cash crop is being threatened in a very major way. For anyone to think that Nintendo is not concerned is a fool and knows nothing of the industry. The DS is an attempt by Nintendo to set up a two tier handheld market. At least this is what Nintendo speaks out publicly. I see the DS as a stop gap solution until the GBA2 is ready for Nintendo to get serious about gaming again. The DS is a neat little gimmick. It has two screens, a stylus for writing. The thing is bound to be a hit amongst little kids and thus it WILL replace the GBA whether Nintendo wants it to or not. Nintendo has reason to fear, but it doesn't have reason to tremble in its boots just yet. If they go all out they will be fine, if they continue to play it safe then they are in dire trouble.

Sony is attempting to open up a new market for handhelds. A high end handheld, the PSP, is not something that has really been tried on a wide scale of this effort before. Will Sony accomplish what it sets out to do? I believe they'll be able to make things happen in a way that suits their needs. It will take them time to develop a fanbase in the handheld market but they can do it. Once they do have a firm grip in the market then that is when they can really bust out and do what they need to do.

Nintendo is safe from Sony for the most part. I doubt the PSP will eat into the GBA or NDS market, but in time future iterations of PSP's may.
 
BTW, Graphics, and raw power are also the only things worth mentioning for all the "new" consoles released since... ever.

Unless you were a sega fan .

We got in the 16bit era the sega channel .

In the 32bit era we got a 33.6 modem with the saturn along with a built in memory card for saves .

IN the next generation we got a built in modem , an isp for the system and the vmus .


Even with nintendo when we moved from the 8bit nes to the 16 bit supernes the game worlds became more realistic .

We went from super mario bros 3 to the huge world and lvls of super mario world .

With the n64 we went to huge 3d worlds and 4 player play built into the console . We also got the first analog stick from them (Beating sega nights pad by about a year)


And ms with thier first generation gave us a built in hardrive .


Sony has given us what ? Built in dvd ?
 
$5 more than a non-DVD unit.

PS2 doesn't only cost $5 more than a GCN to make.

[PC-Engine logic]PStwo selling at the same price as the old one must mean that they both cost the same to manufacture!!!1[/PC-Engine logic]

Actually PSTwo costs slighty more to manufacture than PS2 ;)

Nice liviing in a dream world where vertical integration always means cheaper than what the competition can do. :LOL:
 
jvd said:
Unless you were a sega fan .
Judging by my nickname, i, indeed, like Sega's games a lot. :D

jvd said:
Even with nintendo when we moved from the 8bit nes to the 16 bit supernes the game worlds became more realistic .

We went from super mario bros 3 to the huge world and lvls of super mario world .
I don't understand what you're trying to say here. Sega did also when the moved from the MarkIII (Master System) to the Megadrive (Genesis) have better graphics, and bigger game worlds in its games, Same thing with Atari 2600 to 5200 transition, etc...

jvd said:
With the n64 we went to huge 3d worlds
The Saturn and especially the Playstation already technically gave us that (Tomb Raider, Soulreaver, Spyro...).

jvd said:
We also got the first analog stick from them (Beating sega nights pad by about a year)
MB's early 80's Vectrex had an analog stick, just like a lot of the first consoles. :)

jvd said:
And ms with thier first generation gave us a built in hardrive .
Does that enhance or change the gameplay?

jvd said:
Sony has given us what ? Built in dvd ?
:?: So the point of this post was to say that Sony is not innovative?
No, i won't answer with the classical "Au contraire, Sony CE has also its share of innovations" since you seem already sure that Sony did nothing innovative. ;)
 
"According to the 6th Theorem of Nintendo, right? The one that says that anything Nintendo produces uses less electricity and gives BETTER performance at the same time? Yeah i remember that one."

No LB it's it's a dynamic relationship consisting of time & technology, readily observable within the market. It's been known as the more time passes, the lower the price of tech. & their components become. A prime example would be the PC market, & how fast time depreciates cost. (6 months, even less in some instances) This was not a bias statement I made, simply the truth. Take off the Sony colored glasses.
 
Ummm....10 vs. 4-6 hrs. playtime means nothing now? 4 being more realistic with graphically complex games for the PSP or simply utilizing Wifi capability.
Why don't you assume that 6h is the more realistic time for DS then (announced battery time was 6-10h for it). 4 vs 6 is still better for DS, but doesn't sound as impressive as 4 vs 10.

In 2.5-3 years the GBA2 will be visually superior to the PSP at a fraction of the component & performance cost. And Sony (Kutarugi) has said that the PSP will be a standard for 10 years, & see advancements in battery longevity, etc.
Well, if you want to go there, in five years PSP2 will be released, likely blowing GBA2 out of the water tech wise. The announced 10 years shelf life for PSP does not mean a new model won't appear in the meantime, much like it happened with PS1 and PS2, and soon with PS2 and PS3. Both PS1 and PS2 have or will be on the market for 10 years, but new models appear in the meantime.
 
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