Sonic said:So the basis of this thread is. Nintendo is scared of Sony and the PSP. PSTwo DOES cost less than PS2 to manufacture. A few people are really starting to become trolls.
*starting*?? :|
Sonic said:So the basis of this thread is. Nintendo is scared of Sony and the PSP. PSTwo DOES cost less than PS2 to manufacture. A few people are really starting to become trolls.
PSTwo DOES cost less than PS2 to manufacture.
marconelly! said:Why don't you assume that 6h is the more realistic time for DS then (announced battery time was 6-10h for it). 4 vs 6 is still better for DS, but doesn't sound as impressive as 4 vs 10.Ummm....10 vs. 4-6 hrs. playtime means nothing now? 4 being more realistic with graphically complex games for the PSP or simply utilizing Wifi capability.
Well, if you want to go there, in five years PSP2 will be released, likely blowing GBA2 out of the water tech wise. The announced 10 years shelf life for PSP does not mean a new model won't appear in the meantime, much like it happened with PS1 and PS2, and soon with PS2 and PS3. Both PS1 and PS2 have or will be on the market for 10 years, but new models appear in the meantime.In 2.5-3 years the GBA2 will be visually superior to the PSP at a fraction of the component & performance cost. And Sony (Kutarugi) has said that the PSP will be a standard for 10 years, & see advancements in battery longevity, etc.
PC-Engine, you do realize that part of the PS2 hardware redesign is to cut down costs of manufacturing PS2 technology right? I coudl care less how many revisions there have been of PS2's.
Sony felt that the best thing for them to do was release a PSTwo that is cheaper to manufacture that allows them to still sell the thing at $150 because it is "new."
They needed a surge in PS2 sales and this is what has happened.
If you could sell a system at $150 and make a profit on a redesigned version of it and it was selling like hotcakes wouldn't you do it?
You really shouldn't go assuming Sony is unable to make a redesigned system cheaper to manufacture. If one were to think that they would seem foolish to many people on this board.
PC-Engine said:2. It costs major money to design the EE+GS@90nm chip.
The PSX released a year ago already uses this chip.
Not to mention that the PSP uses the same 90nm lines.
Then the older PS2 models used 130nm lines, now with 90nm process you can crop more chips from the same amount of silicon wafers.
I'm not sure why you can criticize others while speculating without a fact - as long as the cost is lower than $149 it doesn't matter
PC-Engine said:The PSX released a year ago already uses this chip.
And? What does that have to do with the chip costing a lot of money to design?
You told handling cost, R&D cost, etc. offset every cost reduction in manufacturing. So I corrected your wrong assumptionPC-Engine said:No duh..didn't I already state that above? If you hadn't noticed we're talking about the cost of a complete console manufacturing pipeline not just the one chip.
Yeah it's design. PSX and PSTwo share the chip design cost too.
You told handling cost, R&D cost, etc. offset every cost reduction in manufacturing. So I corrected your wrong assumption
One interesting fact you seem not to know is, PSTwo's mobo is designed to be able to use either 90nm EE+GS or 130nm chips.