Guden Oden said:
Li Mu Bai said:
How many times has the GB line faced technically superior competition, & won?
I don't think there's anyone who argues Nintendo won't still be market leaders, though Sony did commandeer the lead pretty much immediately after their launch of the PS ten years ago. The times were different then of course, Nintendo wasn't ready with their entry into the 32-bit age, and now they'll actually launch before Sony.
PS was not an immediate success. (Check out
the mess between Sony and Nintendo too) In Japan, PS was initially outsold by Sega Saturn. But it gained the market share gradually because of its 3D ability superior than that of Saturn. Then it was revealed that N64 is a cart-driven system, FF7 migrated from Nintendo platform to PS. Slightly before the release of FF7, another critical hit boggled Nintendo - it was announced that the no.1 RPG in Japan, Enix's Dragon Quest (Dragon Warrior) would migrate to PS. In Europe, games like Wipeout and Tekken created a new market. In the US N64 was a modest hit, but in other territories, many 3rd parties fled from restrictive Nintendo platform to the PlayStation.
Nintendo's 'Project Reality' was annouced in 1993. Nintendo set the targeted price at 25,000 yen ($250) which was the price of SNES. Meanwhile, in 1994, Matsushita 3DO, Sega Saturn, Sony PlayStation, NEC PC-FX were released with far higher prices than $250 and Nintendo's Yamauchi had assumed they wouldn't sell like hotcakes, but the prediction missed the trend as you know today. 'Project Reality''s demo contained one by Square, but even Square abandoned it. When N64 was released after 3 years of R&D, it was too late.
If Nintendo hadn't brought up the DS card they incubated in R&D against PSP and had waited until GBA2 arrives, it'd be more or less the same picture where N64 failed. DS doesn't have to be a huge success as long as it keeps Nintendo's market presence against the competitor for some time. Fortunately DS has an innovative feature as a selling point, so you can release it immediately without a cutting edge technology. This dilatory tactics will work well unless PSP owns DS 10:1 or the second version of PSP matches GBA2.