Oh you know what... I sort of noticed something funny after the first patch (not Vulkan) where gameplay would feel sped up or sluggish, and.... now that I think of it, I wonder if something with the tic rate got fudged. Doom was originally a 60Hz design mind you.So, with Vulkan:
That could definitely explain the slight latency increase. I could definitely notice tearing with vsync off with OpenGL and the game is also more responsive. The difference is small but it makes the game feel better to play.
- Adaptive vsync = uneven frame pacing with my system
- Vsync on = even worse frame pacing
- Vsync off = seems like triple buffered vsync to me, couldn't notice any tearing anywhere on the screen
Is 8 > 17?
The Fury X easily beating the 1070 in 4k tests by DF (with vulkan):
It'll be interesting to see how much the 1070 gains from async compute in this game. It's not currently active but they are supposedly going to be introducing it.
I'm getting wild variations in FPS with this game. Not sure what the deal is. Made a new supped up box with the following specs:
i7-6800k Broadwell-E
64G DDR4 RAM (Ripjaw)
MSI Gaming Pro Carbon m/b
Titan X -- 368.69 drivers
running at 4k with every option set to Ultra/Nightmare using Vulkan API.
Some of the time it is around 60FPS but most of the time it's wildly varying in the 50s. Seen dips to low 40s with semi-transparent smoke or scenes with lots of overdraw.
Possibly the particle effects and shadow settings.Shadows has a Nightmare setting, try with that Ultra "only" ?I'm getting wild variations in FPS with this game. Not sure what the deal is. Made a new supped up box with the following specs:
This is a perfect situation for gsync. I guess your monitor doesn't support it.I'm getting wild variations in FPS with this game. Not sure what the deal is. Made a new supped up box with the following specs:
i7-6800k Broadwell-E
64G DDR4 RAM (Ripjaw)
MSI Gaming Pro Carbon m/b
Titan X -- 368.69 drivers
running at 4k with every option set to Ultra/Nightmare using Vulkan API.
Some of the time it is around 60FPS but most of the time it's wildly varying in the 50s. Seen dips to low 40s with semi-transparent smoke or scenes with lots of overdraw.
I can play with settings for sure. I was just under the impression that people were running DOOM at the highest settings @ 4k locked to 60FPS. I see now that that is not the case. The frame drops don't really bother me as it doesn't judder enough for me to notice (except in those rare cases rendering transparent cards for FX).
Rendering quality is my priority so not really concerned with an absolute 100% 60fps lock.
Bethsoft Support said:Thank you for contacting us, I will be happy to assist you. DOOM Vulkan support will be enabled via a patch that goes live on Steam at 10:00am ET on Monday, July 11th, 2016. Vulkan will not run properly without updating to the latest unified drivers from AMD and NVIDIA for supported GPUs.
Bethsoft Support said:Thank you for contacting Bethesda Customer Support.
We are constantly improving our services, and we want to ensure that we are headed in the right direction. Your feedback is important to us.
Thank you for playing a Bethesda game!