I totally echo this. The game is unusually hard even at the easiest mainly due to the scarce ammo, like for a Doom game, come on! The game would be so much more fun if you could have half of the upgradables right off the bat. Also please take this first person parkour out of my Doom game FFS! I died so many times in certain parkour puzzles it's just ridiculous and takes out the fun, breaks the pacing entirely.Beat Doom Eternal two days ago. Even on Hurt Me Plenty (Normal), I probably died more on the second level than my entire playthrough of Doom 2016. Ammo is a bit more scarce, the amount of enemies you have to kill in one arena can sometimes border insanity, and be prepared to destroy your screen when you're so close to killing a boss, then die because of one reason or another, and have to start the boss fight all over again.
Where in 2016 you could kind of glide through the game no problem as a superhuman tank - you're still that same tank in Eternal, but I found myself having to keep track of all my equipment because you have to use mostly all of it to ensure you don't get fucked. Once I progressed and my character got more upgrades, it started to have that same fun I had in 2016. But even then, I found myself having to take a long break after each level because it was just so overwhelming. I also played on my Xbox so my thumbs were on FIRE.
Also I wish id would return to a horror type Doom one day just like Doom 3, this arcade Doom could get rather stale after a while.