Do you think there will be a mid gen refresh console from Sony and Microsoft?

PC are good with 12 GB is VRAM. This is enough. I would say 10 GB is enough but I think about corner case and I think about Direct storage games where a buffer will be needed for compressed Asset in VRAM.

For console equivalent settings yes. But some games will push the PC specific settings higher to the point were 12GB will be overrun.
 
What if the Brooklyn, or whatever you call it, will be a Series X with a Thunderbolt 5 connector on the back or even a faster direct connection to the existing APU, to which you can later connect a separately purchased performance-enhancing GPU box?
 
So if the game needs 8gb the there's only 5.5gb of vram left for graphics - Sort of blows that "you should get a graphics card with 16gb because that's what the consoles have" argument out of the water (which I've been guilty of using)
Yeah in reality you need something with 12GB or more.
 
Yeah in reality you need something with 12GB or more.

To be covered in every conceivable scenario, that's true. But 10GB will give you a uncompromisingly better experience in 95% of cases (assuming it's couple with a 3080 which to my knowledge is the only 10GB GPU). And even 8GB if coupled with a powerful GPU like the 3070 will give you a better experience on balance in the overwhelming majority of cases, and even an uncompromisingly better experience (by which I mean, no setting has to be lower than the console equivalent, while some will be higher) in most games, including the majority of AAA's.
 
What if the Brooklyn, or whatever you call it, will be a Series X with a Thunderbolt 5 connector on the back or even a faster direct connection to the existing APU, to which you can later connect a separately purchased performance-enhancing GPU box?
I think this defeats the whole point of a console. BUT, its not a bad idea if executed really well with certain external GPUs tested and certified by MSFT for this role. What consumers want is next gen graphics and gameplay in a smaller box as the gen progresses. They dont want to configure x and y and z to play games. Eventually everything will be on the cloud. You'll have an option to buy your own hw console or get an instance of the same hw in the cloud similar to Google stadia.
 
@rntongo OMG you've just given me a nightmare vision of the future, where people dont own any hardware just a dumb terminal and everything is on the cloud that you have to pay to access.
 
To be covered in every conceivable scenario, that's true. But 10GB will give you a uncompromisingly better experience in 95% of cases (assuming it's couple with a 3080 which to my knowledge is the only 10GB GPU). And even 8GB if coupled with a powerful GPU like the 3070 will give you a better experience on balance in the overwhelming majority of cases, and even an uncompromisingly better experience (by which I mean, no setting has to be lower than the console equivalent, while some will be higher) in most games, including the majority of AAA's.
True I think GTA 6 will stretch this a bit though. The memory jump this gen just wasnt large at all at 2x. I think next gen its possible we'll get atleast 3x with 48GB of GDDR7 if they launch in 2027 or 2028. By 2028 GDDR7 will be as common as GDDR6 is today for GPUs. I think memory at launch of next gen will be one of the biggest leaps.

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@rntongo OMG you've just given me a nightmare vision of the future, where people dont own any hardware just a dumb terminal and everything is on the cloud that you have to pay to access.
Unfortunately its going to happen. But as well people will want to have their own hw so at least for the next gen or two we'll still be able to buy and have our own hw consoles.
 
Unfortunately its going to happen. But as well people will want to have their own hw so at least for the next gen or two we'll still be able to buy and have our own hw consoles.

I mean, it's been a "nightmare" since the 90's. Yeah, that's how old this concept is and how much it hasn't happened yet. And it never will, because selling devices to people is already profitable, and the cloud is already expensive even for stuff it's not supposed to be expensive for. LinkedIn literally cancelled it's move to Azure Cloud just a month ago, and they were bought and owned by Microsoft themselves years ago.

"The cloud" has been the future of gaming for years now as well, totally going to work. Just look at the massive success of Stadia. Nvidia GeForce Now has basically crashed the PC market.

Or, to not be sarcastic for a moment, I remember chatting with Carmack back when he was still interested in games and cool. He thought cloud would come, then a handheld device you could just game on would supplant that. That last bit got me thinking, anyway cut to not many years later and "The Cloud" was skipped altogether straight to the Nintendo Switch.

Really though, the big thing to take over the market is sitting in people's hands already. I've been thinking about how make a phone a legit decent gaming device, and think it can be done with enough effort in relatively short order and expense, if only the effort is made. Imagine if Iphone if was suddenly "good enough" for gaming from a controller perspective, rather than just a performance perspective like it is now. It would have an absolutely crushing advantage in sheer market size in rapidly short order.
 
I mean, it's been a "nightmare" since the 90's. Yeah, that's how old this concept is and how much it hasn't happened yet. And it never will, because selling devices to people is already profitable, and the cloud is already expensive even for stuff it's not supposed to be expensive for. LinkedIn literally cancelled it's move to Azure Cloud just a month ago, and they were bought and owned by Microsoft themselves years ago.

"The cloud" has been the future of gaming for years now as well, totally going to work. Just look at the massive success of Stadia. Nvidia GeForce Now has basically crashed the PC market.

Or, to not be sarcastic for a moment, I remember chatting with Carmack back when he was still interested in games and cool. He thought cloud would come, then a handheld device you could just game on would supplant that. That last bit got me thinking, anyway cut to not many years later and "The Cloud" was skipped altogether straight to the Nintendo Switch.

Really though, the big thing to take over the market is sitting in people's hands already. I've been thinking about how make a phone a legit decent gaming device, and think it can be done with enough effort in relatively short order and expense, if only the effort is made. Imagine if Iphone if was suddenly "good enough" for gaming from a controller perspective, rather than just a performance perspective like it is now. It would have an absolutely crushing advantage in sheer market size in rapidly short order.
The thing is consoles arent going to go away regardless. They will remain as both a piece of hw that you own at home or a virtual console in the cloud, the choice will be up to the consumer. Its not a matter of if but when, so Carmack was right. Slowly but surely more people will play on the cloud. I'll stick to buying a hw console.

As well another feature is whether your console is a hw piece at home or a virtual machine, you can play on any display be it a VR/AR headset, iPhone, laptop, etc as long as you turn on your machine. Thats basically already here, the execution particularly network issues is the challenge otherwise cloud gaming is already here. Just buy a special controller for your iPhone or buy a controller to go and you can play anywhere on laptop, hotel tv, the airport through a network connection to your home console or virtual console. In terms of performance, having your own hw console will always be best but again this is relative. If you want to play a game at 2x the fps you could rely on cloud gaming service to double+ the compute available for your Virtual console for a month and play on that. In all, the future of gaming is going to be better as long as companies maintain a focus on delivering high quality fun games properly optimized for specific hw. Not focusing on trying to sell us cheaper memory deficient subscription service driving hw.
 
People are in for a rude awakening when it comes to cloud replacing consoles.

-Losing money on every box sold for potentially years until you can become profitable.
-Having to build up an install base from 0 each time, while trying to sell games which cost hundreds of millions of dollars to said base.. Are small improvements to visuals going to push hardware adoption as well as before?
-Diminishing returns past a point. Are PS6 games going to look that much different than PS5 games? Spider-Man 2 apparently cost 3x what SM1 did and it's not visually 3x as impressive... or even 2x.. It's "a bit" better looking.
-For truly new experiences, cloud may be a necessity. It's clear that things wont stay local for forever.
-Costs to build games for multiple platforms including: multiple tiers/generations of consoles + PC + Cloud + phones... It's becoming prohibitive to do so.. something has to give. Wouldn't devs love to just build once and deploy everywhere?
-Newer generations will not be attached to "physical" things the same way we are/were. Their entire identities are built around a digital lifestyle that they just expect to work with them anywhere they go. Their concept of wanting to own something physical will not be the same as ours. They've grown up with "streaming"... Streaming music, streaming themselves, streaming videogames.. They will not care if a game is streamed to them instead of off some big bulky device.

When the time is right... and it's going to happen within the next 10-12 years.. they will have shifted and announced that there will be no future traditional console. That's my take.
 
Maybe. But Playstation hardware crushed Xbox hardware this year, and Playstation only released 3 games this year, 2 of which were for PSVR2, while Xbox+Bethesda released 11 games, 7 of which were Xbox console exclusives. Brand loyalty is a hard thing to tackle. I don't mean this in a console warrior way, but a more measured, logical way. If you've invested in any way in the hardware, or more importantly, the software, for a console, changing sides means starting that library over. Now that people have a substantial digital library, even if it's just games they got from PSN+, it's a value downgrade to forsake that value for a new piece of hardware to play games or franchises you have not relationship with yet. Looking at the future, I see Xbox has made waves with the Blade announcement at TGA, but that game is made by a studio that is famous for making good games that nobody buys.
Which are these 7 games you talk about?
 
Maybe. But Playstation hardware crushed Xbox hardware this year, and Playstation only released 3 games this year, 2 of which were for PSVR2, while Xbox+Bethesda released 11 games, 7 of which were Xbox console exclusives. Brand loyalty is a hard thing to tackle. I don't mean this in a console warrior way, but a more measured, logical way. If you've invested in any way in the hardware, or more importantly, the software, for a console, changing sides means starting that library over. Now that people have a substantial digital library, even if it's just games they got from PSN+, it's a value downgrade to forsake that value for a new piece of hardware to play games or franchises you have not relationship with yet. Looking at the future, I see Xbox has made waves with the Blade announcement at TGA, but that game is made by a studio that is famous for making good games that nobody buys.


The 2023 lineup has no impact on the people buying a PS5 now. The important thing is the line up since release of PS5 and it is good and much better than PS4 during the same period of time.

People without a PS5 can't play Demon soul's remake, Returnal or Ratchet and Clank Rift Apart or TLOU Part 1. For cross gen games the ratio of sales between PS5 and PS4 version it is always better for current gen version by a good margin. It means some last gen player didn't play the PS5 exclusive and cross gen games like God of War Ragnarok, Horizon Forbidden West, Spiderman Miles Morales, Sackboy, Sifu, GT7 or Kena. For 2023 games, they need a PS5 to play FF16 and Spiderman 2.

Normal peoples don't care about an exclusive game been first or third party FF7 Remake Intergrade, FF16, FF7 Rebirth aren't on Xbox. People who want to continue to play Genshin Impact or Honkai Star Rail and a current gen console needs a PS5 if they don't play on PC.

For japanese games, there is the long tail effect. Falcom just told Xbox is not part of the future line up. Not many people play Falcom games but each time Xbox miss a little japanese game it means part of the player prefer buy a PS5. if you like japanese game Xbox is not an option. If you like gacha game this is the same.

PS5 begins to sell out the hardcore gamer circle and this people want to play AAA games. Microsoft releases 4 AAA games Halo Infinite, Forza Horizon 5, Starfield and Forza Motorport and three of them are disappointments. Most gamers don't care about Hi-fi rush, Pentiment, Tchia, Humanity. And MS releases bad game too with Redfall. And they have a big weakness with single player story based game, it is the style of game european gamer like a lot. In Japan free to play gacha games are very popular and here Sony is the best.

And last but not least, Sony sold 117 millions PS4 and tons of people bought digital games it means lost the library to switch to Xbox.
 
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Really though, the big thing to take over the market is sitting in people's hands already. I've been thinking about how make a phone a legit decent gaming device, and think it can be done with enough effort in relatively short order and expense, if only the effort is made. Imagine if Iphone if was suddenly "good enough" for gaming from a controller perspective, rather than just a performance perspective like it is now. It would have an absolutely crushing advantage in sheer market size in rapidly short order.
I think the same. And some day some genius at Apple or Samsung will come up with the brilliant solution: Putting a fucking D-pad and some more buttons on the phones backside.
They have 4 cameras, a fingerprint reader, and all this useless crap. On every phone. So why not actually something useful, and winning the console war along the way?

Why has this never been done? It's so obvious.
 
I think the same. And some day some genius at Apple or Samsung will come up with the brilliant solution: Putting a fucking D-pad and some more buttons on the phones backside.
They have 4 cameras, a fingerprint reader, and all this useless crap. On every phone. So why not actually something useful, and winning the console war along the way?

Why has this never been done? It's so obvious.

Most people do not want a d-pad and extra buttons on their phones?
 
Which are these 7 games you talk about?
From Bethesda Starfield, Redfall, Hifi Rush.
From XGS: Age of Empires 2 DE, Age of Empires IV, Forza Motorsport, Killer Instinct AE.

That's 3 new IPs, 3 remasters/rereleases, and 1 sequel. They aren't all bangers, but I think Starfield, Hifi Rush and Forza are all considered good games. Forza and Hifi Rush both won awards at The Game Awards. Starfield won Xbox GOTY at the Golden Joysticks. AOE4 won best strategy game at TGA for it's earlier PC release. It's still more than double the first party output of Playstation Studios this year, 7 times the output if you exclude VR games, 1.3 times the output if you include VR but exclude rereleases, and 3 (vs 0) games that aren't sequels or based on existing IP.

I think the same. And some day some genius at Apple or Samsung will come up with the brilliant solution: Putting a fucking D-pad and some more buttons on the phones backside.
They have 4 cameras, a fingerprint reader, and all this useless crap. On every phone. So why not actually something useful, and winning the console war along the way?

Why has this never been done? It's so obvious.
Nokia nGage, Xperia Play, I fell like I used to have a phone (though it may have been a PDA) that had a dpad that was also the grill for the speaker, but I can't remember. But yes, we keep hearing how mobile is the fastest growing gaming market, why aren't we getting a phone with gaming controls built in. Or at least a first party controller or phone case with buttons.
Most people do not want a d-pad and extra buttons on their phones?
I reject your question.
The 2023 lineup has no impact on the people buying a PS5 now. The important thing is the line up since release of PS5 and it is good and much better than PS4 during the same period of time.
Right. Microsoft was also the best publisher in 2021 as ranked by Metacritic, where they scored higher than any publisher ever for any year that Metacritic has ranked publishers. And with Sony's lackluster output this year, that means the first party line ups for 2 of the last 3 years has been better on Xbox than Playstation. Yet Xbox is getting crushed in terms of hardware sales. Microsoft can't seam to win the mindshare regardless of the quality or quantity of their software output.
 
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