Brother you're dancing around the question.I wasnt talking about the higher cost of moving to new nodes compared to previous generations, a fact we all agree on. I was asking if there would be any meaningful cost reductions in the price of silicon from moving to new nodes despite this fact. The empirical evidence says yes since Sony has seen meaningful price reductions in the cost of silicon by moving to 6nm and is moving to N4P next year."Meaningful" is pretty subjective, so I'd rather think in terms of absolute cost reductions or historic comparisons.
You can still save in areas other than simple transistor cost with for example reduced power and cooling demands, and smaller cases and lower shipping costs etc, but historically you'd save a lot on the silicon after a shrink plus a lot on power and cooling and have a smaller console to boot.
Cost reductions on consoles where you'd see a device drop to 50% (or less) of its launch price within a few years are a thing of the past. Oh, and that was often with the console maker taking a loss on selling early units too. If you want a sub $250 or $200 console these days you can't just wait a few years (we're already three years into the generation!), you have to make one. Whether it's important to have that is another matter of course.
Edit: just wanted to add that a PS5 Pro would require a more advanced process, but an Xbox refresh might only need N6 - cutting the disk drive, reduced power and cooling etc would all add to a reduced BOM, as might simplifying the memory bus.
I agree with you on this but you're missing some key information. The PS4 was a cheap console to make from the get go(cheaper than the PS5, PS3, PS2) and launched at $399 after Sony got burnt with the PS3 which launched at $599, So there was more room for significant percentage price reductions as newer process nodes(which we both agree were not as long or as expensive as they are today) became available(The Xbox One had much cheaper SoC but higher costs were with other things but it quickly dropped in price as well to a more realistic selling price of $399 7 months later). As well the PS4 and Xbox One didn't launch during a global pandemic and chip shortage. So if Sony is able to give us a $349 discless PS5 in 2024 and a $499 discless PS5 pro then they've done an excellent job for a machine that launched at $499 during a pandemic and global chip shortage. So I think you need to factor in these two things: Higher initial cost of the machine as well as pandemic and chip shortage.Cost reductions on consoles where you'd see a device drop to 50% (or less) of its launch price within a few years are a thing of the past. Oh, and that was often with the console maker taking a loss on selling early units too. If you want a sub $250 or $200 console these days you can't just wait a few years (we're already three years into the generation!), you have to make one. Whether it's important to have that is another matter of course.
I dont think its only the PS5 pro thats going to be on N4P next year. I think they're going to move to N4P across the board including the base PS5.Edit: just wanted to add that a PS5 Pro would require a more advanced process, but an Xbox refresh might only need N6 - cutting the disk drive, reduced power and cooling etc would all add to a reduced BOM, as might simplifying the memory bus.