The vast gulf in RT performance between consoles and the market dominating Nvidia lineup seems like it could become a pretty big deal in terms of where software and rendering are going. In terms of upcoming console hardware, looking at AMD and Nvidia cards and comparing them directly seems like it could give us some insights into how things might shake out. PC GPU chatter here seems to have slowly increased over the years and in many ways that's been a good thing.
I think the general feel here on this one, is whether people are using the data points for discussion and just using the information directly, and whether people are weaponizing data points and using it confrontationally.
There's a subtle difference between the two.
The prior is about recognizing strengths, and most people tend to recognize the strengths of Nvidia and don't give any credit to what AMD is doing in it's own positive way. I think there is something to be said with AMD's products even if they are outperformed by Nvidia, especially on Nvidia based measurements, but they are on a path that is different and so they will reach their objectives sooner in some areas, and have fallen behind on the areas that Nvidia is prioritizing.
And imo, being able to recognize that difference is priority will also mean a delta in performance is where people should be standing at, other than just plain benchmarking.
In particular for me
a) Rasterization performance per dollar is very good on the latest 7900XTX variants of cards
b) Ray tracing has finally caught up to 2XXX levels
c) They have boatloads of VRAM which is going to lead to a fairly long life if VRAM limits continue to increase in size, at least from a rasterization perspective, it will keep up, and it will provide a better RT experience than consoles all the way through to 2028 without a doubt.
d) They are on the cusp of bringing the price down further with it's manufacturing process, something absolutely necessary in this high priced GPU market
This is a reasonable representation of AMD products, and if this isn't the level of maturity of the discussion, then I suspect those comparison threads will continue to be locked up or culled.
I think it's reasonable to do comparisons, but if one must critique, as usual, we must critique a product on what it is trying to achieve, and not what it was not designed to achieve.
AMD cards were not designed to AI/ML & RT processing monsters, yet that continues to be the mainline of discussion against AMD on this forum. It's like asking a frog to swim faster than a fish. That hasn't been their priority yet, and if it has, then I'd like to see where AMD is marketing their cards as the cutting edge on AI/ML reconstruction and Ray Tracing. They may compete in the same markets, but I think for some time now, it's clear they have differing priorities and target audiences.
As an Nvidia owner, and previously a data scientist as occupation, I love what Nvidia is doing. But I also love what AMD is doing. If one's only desire is to ensure all those consoles games played on PC are better than what consoles can offer (much better) than AMD has an ideal card with the 7900XTX. If you want the latest in cutting edge ray tracing graphics, you will also need the latest in AI/ML for it to be playable; then you'd need Nvidia.
But we just don't see that type of mutual respect and acceptance happening on this forum. People fighting that you need RT, and people saying you don't need RT.
When there is a spectrum - some games don't need RT, and at the same time we need RT, we are going to RT, and if consoles can make it to a pure RT lighted world, then why are we shitting on AMD cards because they'll be able to perform better than the consoles. And if we want to keep pushing on RT power, then we need to go to NVidia. But taking that argument to an extreme like saying, no games are taking advantage of my RT hardware therefore DX12, consoles, and AMD should die, is pretty reductionist view of things. Fighting over these things makes little sense. We all have different demands of our hardware and how much we are willing to pay for it, we need to come to respect that from each other. Patience will show how long these new technologies will take to integrate. Some people are just extremely impatient.
The reality is, and people should stop to recognize this, is that some people will keep buying the latest technology no matter what, and they will never be satisfied and no developer will ever make any game that will be ever able to satisfy their customers who keep buying the best and then overclocking it.. etc. If developers push it too far and games perform poorly, they get angry. If they push it too low, they get angry because their hardware isn't being utilized, there's rarely ever a balance point here with
unsatisfied people living on the cutting edge. Tribalism.