DMC4 Countdown...

BB i thought Capcoms framework Engine couldn't run at 60

I'm not really sure on what the specifics of the framework engine are, but the rumor going around is that DMC4 is 60fps. Which wouldnt really surprise me that Capcom would try to target that, considering the fastspeed combo gameplay. Of course some confirmation of that number would be ideal.
 
BB i thought Capcoms framework Engine couldn't run at 60

Why should an engine be limited to an arbitrary fps number? It's more of question of what you want to display on what hardware. The engine itself shouldn't have a fps limit.
 
from Game Informer via gaf (sonycowboy)

Dante not the main character - Nero is. Looks alot like Dante and most of the shots we've seen are Nero. He's quite a bit younger. Dante will defintely still be a big part of the game.

Possessed arm is major component of battle with guns and sword used together

Aerial combat a focus

Nero's blade - the Red Queen is a tricked out version of the standard version. It has some very special features...

17 shots look gorgeous.

Possible online implementation

Possible use of tilt functionality

Sony pushing for release as close to launch as possible.

(more later)
 
17 shots? Meaning there 17 pics around and we have seen only few?

theres 17 shots total in the famitsu scans, but im not sure if the ones in game informer are new.


edit:
about the online

GameInformer said:
"Right now we're experimenting with network play and what we can do with it," Kobayashi reveals. "As far as DMC 4 as a game goes, it's so graphically intensive that to have everybody fighting on-screen while keeping up the quality of the visuals and the quality of the gameplay, would be difficult, if not impossible".

The mag then goes on the speculate that they may be leading to a two player online co-op mode.

edit2:
Nero is NOT a son of Sparda and has no demonic transformation (per se), but does have the demonic posssessed arm.

Something special about the grip of the Red Queen, nero's blade, that Kobayashi won't reveal yet. It has some sort of brake lever which does something...

Variel, the fiery demon boss you've seen is about the size of a small building, and just being near other structures, will cause them to catch on fire, so getting anywhere near close to him is a no-no

Nero, won't have a devil trigger, with the key word being 'Devil'. Some other kind of trigger?

Nero lives on the remote island of fortuna which is the setting for most of the game. He belongs to an order that worships Sparda and fight demons in his name. Nero does "Special jobs" for the order cleaning up "messy situtations".

That ends when a white-haired man in a long red coat breaks into the order's temple and starts slaying the high clergy. "Just because Nero's in the game, doesn't mean Dante isn't. Dante does appear.", Kobayashi admits.

In the ensuing cutscene, we witness a heated battle between the two demon hunters that includes all of the stylish sword swinging and acrobatic action one could hope for.

Dante, at first is the primary antagonist that Nero chases across Fortuna. Dante being playable is neither confirmed nor denied.
 
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