Those pesky lazy devs
any reason why a i7 4790k would have problems then? Stutter everywhere when I play.
Does Resolution Really Matter?
As I've stated before, I think IQ is too complex to be quantified by a single metric. This article supports that. I think it should be presented as one qualitative measure of the overall presentation, not THE qualitative measure. Also, resolution is only as important as it is apparent in the actual image (presence/absence of scaling artifacts, level of detail, aliasing) therefore I don't think the number itself, especially when comparing different material, is as meaningful as some make it out to be.
Now I'm curious to see the responses to this. Will there be an actual reasoned discussion or will it degenerate into "bias" or "clickbait" accusations?
Now I'm curious to see the responses to this. Will there be an actual reasoned discussion or will it degenerate into "bias" or "clickbait" accusations?
Resolution is one element of real time graphics, out of very many. It's also subject to diminishing returns like everything else. Quality of the upscaling also makes a difference to.
Not looking forward to janky assed 4K games getting dry humped as they stutter and shimmer and lod-pop across overscanning TVs in the next few years.
The problem manufacturers and developers have is that it's a lot simpler and to-the-point to market a checklist feature and an absolute number. So of course you'll hear about 1080p but not "less than 1080p but with better pixels!"
It's just the more natural way to show off something to consumers who don't have time or interest in investigating how a less-than-1080p picture might actually have equal or better IQ than a full 1080p, under the right circumstances.
Yep. You need a number, or a buzzword. If marketeers can convince Joe Gamer that Beyond Realism graphics are better than 1080p graphics, maybe they can release sub 1080p games with fancy names. Otherwise, 1080p > 900p regardless what the pretties actually are.
Consumers have been trained to research purchases largely on specs. 1080p is an important spec for people who mostly illiterate about modern 3D graphics. That was always going to be the case this generation BC the majority the consumers in the space aren't familiar with the names of the techniques used and in some cases are not able to even notice them.
There should not be a reasoned discussion about the article, because the article itself is clearly biased and is a click-bait.
But regarding the resolution I always thought that resolution is not important at all, i.e. 720p blu-ray movie has a much better IQ that any current game. But each time I've tried to advocate for it it was met with familiar "where is my rolling eyes icon" and now suddenly people are enlightened.
Dunno why, really.
There should not be a reasoned discussion about the article, because the article itself is clearly biased and is a click-bait.
It's a problem caused by DF and its pixel counting. How ironic that they want to challenge that view.This is a problem, though.
It's a problem caused by DF and its pixel counting. How ironic that they want to challenge that view.
well, noEven the loudest "1080p is not worth shooting for" people at work could tell the difference side by side and admitted that 1080 looked significantly better. Even on 720p monitors 1080 wins over 900. It's kind of ridiculous that it's even an issue. Higher resolution is always an improvement, full stop.
That's one of those funny facts . But lets be fair, they do not only pixel count, they also check for other differences.It's a problem caused by DF and its pixel counting. How ironic that they want to challenge that view.
Well, for me personally, it is the movie that matters. For me, the visual difference between 720p and 1080p isn't that big (on my desktop, yes, in games/movies, no). Yes, you can see differences if you closely compare both, but most time, it just doesn't matter. The main thing for me is, that there are no artifacts. Still don't know why so many movies have those.Even in media though, we want 1080P Blu Ray etc. We dont want standard definition Blu Ray. Would you buy a standard def Blu Ray? Resolution is important in movies too.
This is a problem, though. If developers are constrained by the need to hit a certain resolution or risk being outed as failing to check the 1080p checkbox then they are not always going to be able to maximize the visuals in their games. That sucks.
It's one thing to compare two different ports of the same game and point out one rendering at a higher resolution (all else being equal). It's quite another to say, "Yeah that game has impressive visuals, but it isn't internally rendering at 1920X1080 so it doesn't measure up."