Completely locked 60 fps on the current gen systems? That's pretty impressive considering the photorealistic visuals they are going for. The biggest issue is maybe the low precision FXAA employed, but it's not even that bad.
I hope DF does a comparison between MGSV and GZ to show how the engine advnaces in between the games.
I hope DF does a comparison between MGSV and GZ to show how the engine advnaces in between the games.