Yup. It's amazing all the hubbbub and if you actually go look at any two pics from the game they're more than likely IDENTICAL (see if you can determine which pic sports 66+% more power) (1 ,2). Whereas from reading enough you'd think one was the commodore 64 version.
While there are real and disappointing technical differences, There can be a big disconnect between reality and the web (really, GAF) narrative imo. Heck sometimes it's hard to discern a huge difference to the 360/PS3 version. While we can, I dont think "Mom" could.
DF didn't start providing analysis at the beginning of this new generation of consoles we've been reading and discussing these differences for years now...
Personally I'm impressed with the fact that the game is running at 1080P basically at launch and I'm encouraged that we see developers pushing for >30FPS and 1080P when its possible. And when you consider what COD looked like on 360 at launch (I still own it) versus what we see now this is going to be an exciting generation for both platforms. And this is backed up by MS's recent GPU reservation reduction, 8% more resources will translate into higher frame rates which is a good thing.