Digital Foundry Article Technical Discussion Archive [2011]

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I'm not sure what you're looking at,

But on that site they say the framerates between the 2 versions is almost identical.

What they also said is that the both the XBOX 360 and the PS3 had bad tears, but that the PS3 was worse.

They also went on to lament that the PS3 has greater detail and image quality.

Interestingly, the 2 games load at the same times with both having no mandatory installations.


Overall Lens Of Truth's verdict was a tie.
So again, I'm not sure what you were looking at.

I can ask the same thing, do you have seen the video analysis indeed? I can to judge with my eyes: ps3 version gives a totaly unstable fps & torn of tearing, I don't know what talking about LoT saying almost identical because the video shows otherwise. The only better thing on the ps3 I noticed it's the IQ & a better use of FXAA (whether was FXAA) , 360 is strangely muddy, but said the performance it's only a tad worse or talks how equally to me seem absurd...:???:
 
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I can ask the same thing, do you have seen the video analysis indeed? I can to judge with my eyes: ps3 version gives a totaly unstable fps & torn of tearing, I don't know what talking about LoT saying almost identical because the video shows otherwise. The only better thing on the ps3 I noticed it's the IQ & a better use of FXAA (whether was FXAA) , 360 is strangely muddy, but said the performance it's only a tad worse or talks how equally to me seem absurd...:???:


Perhaps it was a case of selected viewing on your part, assurdum......unintentionally of course. ;)


Xbox 360 Frame Analysis:
Global percent of torn frames: 13.13
Global average FPS: 29.64




PlayStation 3 Frame Analysis:
Global percent of torn frames: 22.00
Global average FPS: 28.36
 
Perhaps it was a case of selected viewing on your part, assurdum......unintentionally of course. ;)


Xbox 360 Frame Analysis:
Global percent of torn frames: 13.13
Global average FPS: 29.64




PlayStation 3 Frame Analysis:
Global percent of torn frames: 22.00
Global average FPS: 28.36
My last post about the argue, keep your eyes in the video analysis & stay away to the LoT data... ps3 has seriously major issue compared to 360.
 
They both have serious issues all the way around, assurdum.

That's why it was declared a draw
.

Lens of Truth isn't exactly the best source to take their word for it as gospel.

Anyways here's the frame video:



In the first gameplay scene PS3 has a huge problem upper 20's versus negligible 360,, 2nd scene is a cutscene where 360 has more problem but about 13%-5%, 3rd scene is back to gameplay Ps3 about 6% vs 0% 360, fourth scene both are about 2% but extremely short.
 
I wouldn't be surprised if the sharper looking PS3 edition is simply due to the resolution. Recall the latest face-off with Call of Juarez. Then take into account some streaming issues for texture res, but otherwise I don't think there will be too much difference with the graphics fidelity. Tearing is a different matter of course.
 
I wouldn't be surprised if the sharper looking PS3 edition is simply due to the resolution. Recall the latest face-off with Call of Juarez. Then take into account some streaming issues for texture res, but otherwise I don't think there will be too much difference with the graphics fidelity. Tearing is a different matter of course.

Performance wise too? In LoT during the gameplay ps3 seem really to have serious difficult to maintain a smooth or steady fps & vsync almost ever; I don't said 360 is flawless from this point of view, but the difference appears notable to me. However even the video comparison in LoT is almost useless & not gives a clearly idea how work exactly... but if this brief session reflect the performance of the whole game, ps3 has a lot more problems here.
 
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No? Only forcing triple buffering in the drivers works solely for OpenGL. And there's a program for that too, to enable it for D3D, namely D3DOverrider.
 
Oh, I see. Thought you needed D3DOverrider just for vsync as well.
 
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Why is it so disappointing when IQ is better than in previous games ?

Because IMO every good looking game should have (working) AA. And how is it better than GOW1/2? It's technically the same.

IQ is much better in Gears 3 over Gears 2 which had broken 2XMSAA...:cool:

It's still broken in Gears 3 (or maybe they disabled it completely since the beta?)
 
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IQ is much better in Gears 3 over Gears 2 which had broken 2XMSAA...:cool:

333d7cj.jpg
 
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It's safe to say that Gears of War 3 is one of the most advanced video games of this generation, and a ringing endorsement of what the Xbox 360 is capable of handling when the right people, the right tech, a lengthy development cycle and an inordinately large budget are in play.

Gears of Wars 3 remains a remarkable product: the ultimate iteration of the formula backed up by state-of the-art console visuals, and a range of gameplay options that offers a superb amount of value. It's the best Xbox 360 exclusive we've seen for a long time, and is undeniably well worth your money.


Ugh. That article definitely doesn't help, apparently I won't receive my copy before Tuesday :devilish:

Overall, nice to see that there is someone who is still interested in giving the 360 a solid workout. Also I'm VERY happy that all these improvements in the visual department didn't come at the cost of performance - actually it's better than in GoW2:oops:. Too many devs are sacrificing the framerate for extra eyecandy these days.
 
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How does Gears 3 fit in with the basic UE3 available for devs? UE3 performance on consoles, espeically PS3, has been very ropey at times. Does Gears demonstrate a refinement of the whole engine and we'll see improvements across the board, or a more specialised engine tailored to this game and the rest of UE3 remains vaguely the same as before?
 
How does Gears 3 fit in with the basic UE3 available for devs? UE3 performance on consoles, espeically PS3, has been very ropey at times. Does Gears demonstrate a refinement of the whole engine and we'll see improvements across the board, or a more specialised engine tailored to this game and the rest of UE3 remains vaguely the same as before?


Good question: Gears 3 is so much of a refinement that it brings the graphics engine to Naughty Dog territory. But that's just it... Could we have Uncharted/Gears3 level graphics across the board in multiplats? It's a very interesting thought...
 
Good question: Gears 3 is so much of a refinement that it brings the graphics engine to Naughty Dog territory. But that's just it... Could we have Uncharted/Gears3 level graphics across the board in multiplats? It's a very interesting thought...

hm, I thought that Red Dead Redemption (xbox) and Castlevania Lord of Shadows (PS3) looked pretty good as well...and BF3 coop on PS3 looked rather great as well!!

But I fully agree ... Gears 3 is one of the best looking games out there!
 
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