And add RDR to the list, MOH does have it too indeed. I also think manually placed godrays look a lot more beautiful as they can be greatly exaggerated without following a specific algorithm. Both have pros and cons though.God of War 3 have awesome godrays, even some attacks create godray casting light sources, you can even have 2 of them on the screen at once For multiplatform games, I know about: Far Cry 2, Just Cause 2, Crysis 2. I'm not sure about MOH, but it's running on the same version of UE3, no (with GI, cascaded shadows etc.)?
I always wondered what is the performance cost for godrays on consoles and what's the difference between this technology and volumetric lighting (like in Alan Wake)?