I knew two months after the opening of the thread in era and I told it in another era thread like I said here before road to PS5, the uncompressed data will be above 7GB/s, I heard 8 GB/s and I said too since last summer Sony have some new AA/reconstruction method using deep learning inside the SDK from a friend dev in a 3rd party studios.
I said in era multiples times the controller will be custom optimised for read data when people were speculating about standard SSD controller because I know my friend since a very long time and I have full confidence about his information. He doesn't want to give too much details, for example I know the acronym of the AA/reconstruction method not more. And knowing the acroynym I doubt this is not deep learning, if it is not deep learning no idea what is the meaning of the acronym.
The only things not inside the patent is the coherency engine.
I knew the GPU specs/clocks beforehand (coming from a 1st party member). I dont get all the hype anyway, its intresting and fun before and somewhat after the machine has launched, but..... thats it. Its kinda over with all the hype and the dust has settled. It doesnt matter some TFs more or less, or whatever minimal spec differences. As a pc gamer its just fun to watch people brag their consoles specs to eachother, its no different to the 6th generation (although that was much more fun).
Just go with the plastic box you like the most..... it doesnt really matter in multiplatform games even, DF has to point it out, even for hitman 3.
Even on paper the console are not so far from each other but for the moment I am surprised by the multiplatform game benchmark.
Surprised.... im not really. They are too close in paper specs for a meaningfull difference in practice. XSX is going to pull ahead but nothing like One s vs PS4 (and that was already small enough).
Edit: There is no reconstruction hardware (ala tensor hw) to aid performance there as far as i know regarding the PS5's GPU. It might be software/sever side etc though, no idea.