This is an interesting thing to consider. The new consoles have brought loading times down so far that, even if it becomes possible to improve performance significantly on PC in terms of loading, it will only save a handful of seconds at most, I'd imagine. The key here is that loading times are coming way down for all platforms and that's excellent news as they've otherwise been increasing with each new generation.I look forward to seeing how much the consoles trails the PC when DirectStorage is proper implemented om the PC, so the talk about "secret sauce" for mid-range settings on toyboxes will seem antiquated
This is an interesting thing to consider. The new consoles have brought loading times down so far that, even if it becomes possible to improve performance significantly on PC in terms of loading, it will only save a handful of seconds at most, I'd imagine. The key here is that loading times are coming way down for all platforms and that's excellent news as they've otherwise been increasing with each new generation.
This is an interesting thing to consider. The new consoles have brought loading times down so far that, even if it becomes possible to improve performance significantly on PC in terms of loading, it will only save a handful of seconds at most, I'd imagine. The key here is that loading times are coming way down for all platforms and that's excellent news as they've otherwise been increasing with each new generation.
Word of advice:
Most folks on Beyond 3D are interested in technology and are generally platform agnostic, regardless of their individual purchases. Irrational posturing from people over their favoured machine usually goes down like a led balloon and is pretty tiresome to read. I'd recommend toning it down a bit.
This is an interesting thing to consider. The new consoles have brought loading times down so far that, even if it becomes possible to improve performance significantly on PC in terms of loading, it will only save a handful of seconds at most, I'd imagine. The key here is that loading times are coming way down for all platforms and that's excellent news as they've otherwise been increasing with each new generation.
you miss difference between debate and platform warrior style of wording sentencesDid you miss the debacle between Sony and MS people over "~16% difference" in performance in Control?
Or does this "rule" only apply to PC vs consoles?
Back when we were speculating about PS5 and Xbox Series consoles I was firmly in the camp that thought SSDs weren't going to be in them. Maybe hybrid drives, or solid state as a cache, but not fully solid state. I'm really glad I was wrong.I think the jump from HDD's to SDD's has been one of the biggest factors.
Back when we were speculating about PS5 and Xbox Series consoles I was firmly in the camp that thought SSDs weren't going to be in them. Maybe hybrid drives, or solid state as a cache, but not fully solid state. I'm really glad I was wrong.
I think the mistake we made - and I was right there with you on SSD - was forgetting that Microsoft and Sony are paying maybe 8-12% for what SSD goes in the consumer space. When you narrow the profit margin of the cell fabricator, chip packager and remove the margins of the manufacturer, distributor and retailer, you're looking at much more modest costs.Back when we were speculating about PS5 and Xbox Series consoles I was firmly in the camp that thought SSDs weren't going to be in them.
tunafish said:This seems to be a popular prediction. I think the opposite is true. If the NAND Flash price reduction curve stays on track, by late 2020 the cheapest way to provide a storage device with "faster than anything for PC" speeds is just a simple PCIe 4.0 NVMe controller attached to at least a terabyte of cheapest available flash.
edit: and a shout out at @tunafish for predicting it exactly.
tunafish said:by late 2020 the cheapest way to provide a storage device with "faster than anything for PC" speeds is just a simple PCIe 4.0 NVMe controller attached to at least a terabyte of cheapest available flash.
The same is true for the PC GPUs. A 6800xt has an approximate 2x performance of the consoles, but really, it's not a huge difference. Anything running at 4k native on the PC would run roughly the same settings at 1440p.
Interesting. Essentially, it has the same "bug" as Control on xbox. Short before text or HUD elements appear on screen, the framerate drops for a short time. Maybe there is something wrong in the Xbox API when merging different layers.briliant patch on ps5 ;d
True and only Xbox Series include a "simple" (i.e. standard) NVMe controller but both consoles are obviously levering the PCIe 4.0 bus. @tunafish nailed the Xbox Series prediction but nobody could have predicted Sony would go with a smaller pool of faster flash and roll their own controller because that would be crazy.To be pedantic, not exactly, since only 1 out of the 4 different console SKUs provide 1 TB of flash.