Good thing they disclaimered it.
Only seems to be going off their initial videos and not going off any of the followups when some games were patched on both systems to be pretty much parity. For instance, where Control was entirely fixed up on SeriesX later and mentioned by DF on podcasts.
Some points from https://forum.xboxera.com/t/games-analysis-ot-time-to-argue-about-pixels-and-frames/5015/498
Only seems to be going off their initial videos and not going off any of the followups when some games were patched on both systems to be pretty much parity. For instance, where Control was entirely fixed up on SeriesX later and mentioned by DF on podcasts.
Some points from https://forum.xboxera.com/t/games-analysis-ot-time-to-argue-about-pixels-and-frames/5015/498
It’s all very subjective, which is fine, but the logic is inconsistent.
For instance, the Medium is ‘better on PS5’ here because they dropped RT reflections, RT AO and shadow quality in order to raise resolution.
OK, so the guy thinks resolution is more important than RT, a valid opinion…
… but hold on, right above that entry, we have Little Nightmares 2 being ‘better on PS5’ because it has RT reflections even though it is lower resolution. It’s the exact same difference in reverse, but in one instance it’s better to have a higher res and who cares about RT, in the other who cares about resolution, it’s the RT that matters.
Perhaps he justified this by giving PS5 a slight advantage in performance for LN2, but I just rewatched the video and we are talking about the odd single dropped frame, which DF says is not noticeable in gameplay, and performance was basically 99.9999% perfect.