I’d love to hear generations where you can load the whole dataset in a couple of seconds outside cartridgesAgain hard drives have always gotten faster. We've had sata ssd's multiple times faster than the hard drives available in last gen systems for what 5 or 6 years before last gen systems even came out. Faster storage isn't an new thing. But what is different this generation is that ram didn't go up in size like it used too. So now everyone is trying to hype up faster storage speeds. If the systems came with 24 or 32 gigs of ram no one would be gushing over these ssds which also exist in computers and have for years.
Maybe you can list each generation advancement to prove your comments…but we both know the increase has never been this big.
Indeed, why have one without the other - it’s so restrictive…I really hope devs embrace the advantages these SSDs and I/Os bring.We didnt have SSD's implemented by default with high efficiency controllers and games developed around that idea before. Actually you should thank consoles because they bring up solutions that can benefit the PC space where brute force is the norm and games are made around the idea that there are weak systems they need to support with simple downgrades.
Trying to spin the SSD in consoles to sound like nothing more than a storage to load games faster is very far from reality.
Even if you had 32GB of ram on PS5 a fast SSD opens up hugely what can be done with those 32GBs