Super cool game I’d love to play but I didn’t find the RT implementation super impressive. Strange, maybe it’s because of the otherwise simplistic old-school graphics? Could also be the quality of the stream.
Did you watch the whole 1.44h video? It gets intresting around the 20 minute mark or so, where DF even notes how much these old school graphics/games benefit from ray tracing. John even says that like Q2RTX, a game officially launched back in '97 looks absolutely amazing now with the RT addition, same for minecraft and others.
The RT in the sunrise scene in the above DF video really transforms the whole visual fidelity of the game imo, just amazing (around 21 minute mark), considering how old of an engine this is.
It just looks so darn accurate with the lighting and other visual features. But yeah, it remains an old engine/game so while lighting has improved beyond basically anything these days, the base structure of the game is still old. Still, i wish every game gets this RT (and other effects while at it) threathment, like Doom 3, half life 1/2, dues ex etc etc, either officially or community mod.
Back in 2018, damn already 3 years or so ago, when we got ray tracing into games i wasnt expecting for that tech to become this relevant into games (and consoles) so fast. Same for DLSS when it introduced it was abit 'meh', but now its a game changer.
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