Yep, but in Cyberpunk it's a non-interactive segment. People are impressed that you can control the character during the Ratchet and Clank loading tunnels, even though they offer about as much interactivity as Sewer Shark.Doesn't Cyberpunk do the same thing in one of the early intro scenes? DF covered it in one of their video's assuming it was pre-rendered at first then realising it was real time. The main charracter instantly transitions between, multiple different scenes in the game. Granted there isn't as much variety as the R&C environments show from what I remember (I can't find the video now), but they are both faster and more numerous. I can only assume that all the necessary data was already stored in VRAM.