If DF analysis never found over 1080p and they have videos of the footage they analysed how is it a mistake on DFs part that the game never dynamically scaled higher than 1080p?
In that situation the game clearly was 1080p. Since DF are professional about their work, very early on when VGTech pointed out it is dynamic and some of the oddities about their dynamic scaling, then DF went back, verified for themselves and made updates to their written article and video writeup. The DF update was made long before the devs went on a rampage claiming fake news and spouting their own wrong message.
The devs claims seem to be more false than the original finding that in some play situations the game produced 1080p results. The dev claims were 4K@60fps with dynamic scaling from 50% to 90%. Were they simply talking per axis? Because 1080p is 25% of 4k (50% of X and 50% of Y) and 1080p@45 fps is even less than 25% of 4K@60fps overall.
Hopefully the devs can learn to ignore the gamers comments on Twitter and how to professionally act to build good will.
In that situation the game clearly was 1080p. Since DF are professional about their work, very early on when VGTech pointed out it is dynamic and some of the oddities about their dynamic scaling, then DF went back, verified for themselves and made updates to their written article and video writeup. The DF update was made long before the devs went on a rampage claiming fake news and spouting their own wrong message.
The devs claims seem to be more false than the original finding that in some play situations the game produced 1080p results. The dev claims were 4K@60fps with dynamic scaling from 50% to 90%. Were they simply talking per axis? Because 1080p is 25% of 4k (50% of X and 50% of Y) and 1080p@45 fps is even less than 25% of 4K@60fps overall.
Hopefully the devs can learn to ignore the gamers comments on Twitter and how to professionally act to build good will.