Obviously each game requires a unique/different approach.
Now haptic feedback would be of help but I would never use it as the primary source of info for sure and animations to show the health condition/status of the character would not work well in Diablo 3 as you say...at least not without changing significantly the camera system and more which is not going to happen.
In concrete though Blizzard could reduce the HUD and make it more streamlined.
That can be done.
Now haptic feedback would be of help but I would never use it as the primary source of info for sure and animations to show the health condition/status of the character would not work well in Diablo 3 as you say...at least not without changing significantly the camera system and more which is not going to happen.
In concrete though Blizzard could reduce the HUD and make it more streamlined.
That can be done.
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