Demos of XNA : Yours opinions

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pc999

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http://www.microsoft.com/xna/

It really didn´t impressed me a lot , they dont look far beyond Halo 2 , HL2 etc...
But I hope they improve.And They focus on better perfomances.
Mainly if theres not much to separate games in terms of grafics they will creat great gameplay for us :D :D :D :D :D
What you think :?:
 
well the animation is leaps and bounds over what is being done right now. Look at the second demo of the lady . The animation of her lips to me is above the spirits with in . The movements don't seem as forced. The polygon and effect count is no where close to that though.

From what I understand these are real time on the r420s . Now I don't know how long ms could possible have had r420s for mabye a month or two at the most. But that looks very impressive for some quick tech demos on lower end hardware than what they are going to ship.

I think this is a great sign for all the next gen systems and for the future of pc gaming as well
 
I think that this kind of demos is completely wrong for something that is supposed to show the newfound ease of game development. They look exactly like a demos that we always see when new ATI or Nvidia card is released. Plus they don't look all that (if at all) better, compered to last batch of demos of that kind that I've seen, like that gas station demo or Dusk demo.
 
i'm not so impressed actually, but I only saw the car crash demo.
yes, that's a nice crash but the care and tunnel look really basic
 
In my opinion, the XNA demos are almost certainly real-time, probably on R420. they are fairly impressive. Perhaps *somewhat* comparable to the pre-rendered 'Xbox' demos of March 2000, the Robot-Raven and Afro Thunder demos. better in some ways, not as good in others. Certainly they are beyond what Xbox1 can do.

These are not even Xbox 2 demos. things can only get better from here as we progress to R480 (or whatever R4xx chip is after R420), then R500, and finally the actual Xbox 2 graphics processor(s).
 
OMG watching that car crash was awesome! The graphics were nice, actually alot better than HL2 or Halo 2. I hope "Xenon" is capable of more though.
 
My point is that there is no new revolution like the lights has been in Doom 3 , the animation of her lips are already is bases in HL2.Xbox gave to us new things this demos no. :(
 
In my opinion, the XNA demos are almost certainly real-time, probably on R420. they are fairly impressive. Perhaps *somewhat* comparable to the pre-rendered 'Xbox' demos of March 2000, the Robot-Raven and Afro Thunder demos. better in some ways, not as good in others. Certainly they are beyond what Xbox1 can do.
hmmm, could these have been intended to be demos to accompany an xbx2 presentation, but they decided to do otherwise at the last moment?
 
In my opinion, the XNA demos are almost certainly real-time,
These demos are 101% realtime, that's not even a question. Too many little flaws like aliasing, shadows, reflections and even polygon precision and frame rate jittering easily give it away. The lady's animation is certanly nice, but she doesn't move too much... and definitely not any better than stuff found in pre-rendered movies of late. Besides, with high quality motion capturing, you can get ridiculously impressively and smoothly animated scenes even in today's games.

Still, this technical quality of graphics is about what I expected to see from next consoles.
 
pc999 said:
My point is that there is no new revolution like the lights has been in Doom 3 , the animation of her lips are already is bases in HL2.Xbox gave to us new things this demos no. :(

Well, the HDR lighting is something new. So is the deformation physics on the car.
 
The demos were kind of neat , no doubt...
but i'm disappointed by the fact that there are ONE car , ONE character (Ok there's a robot with....ONE hand :LOL: :p ) by (per?) scene.

In the next generation i'm really looking forward for more complex world , with many full (or fairly) detailed characters etc...

But here it goes like the same old song,a few stuff but Highly detailed (not to mention the ghost of the "30 fps" & the legendary "but it's a Solid 30fps" ),so we can claims it look incredible. On "pictures" That's a true statement. those demos are kind of far away from today's realworld game situation so let alone next gen's.

Now you going to tell me that games are up to devs not to MS/Sony demo tech, i know... But IMHO MS (in this case) should have shown the "way" or at least , shown different examples (a demo with few character highly detailled ,a demo with a load of characters fairly detailled etc...)
because this a are "videogame" middleware demos , not some kind of tech demos made by "ATI & nVIDIA" for the only purpose to present some new shading technologie.

but that's just my feeling's about thoses demos (that's the purpose of this topic anyway ;) :D )
 
nobie said:
pc999 said:
My point is that there is no new revolution like the lights has been in Doom 3 , the animation of her lips are already is bases in HL2.Xbox gave to us new things this demos no. :(

Well, the HDR lighting is something new. So is the deformation physics on the car.

Yes but you already have ( 1º Halo2 video have something like HDR lighting ) that kind of thing , and a lot of racing have great phisics this is just an expansion of this not intirely new
 
...

doom3_3_pc.jpg

But then again, if Xbox can do this, Xbox Next might do it...
 
I agree that Sony, but especially Microsoft and Nintendo, showed BS demos that did not reflect what their real machines could do. Actually, Sony was the least deceptive of the three, IMHO. most of the PS2 tech demos were real-time. PS2 games have mostly surpassed most of those 1999 realtime demos. Although the FF8 dance scene demo was questionable, neither completely realtime nor totally prerendered, at least coming from the perspective of NOT knowing exactly how it was done.

Only Sega was truly honest (iirc) with its 1998 Dreamcast tech demos.



at least what Microsoft showed today was totally realtime.
 
Megadrive1988 said:
I agree that Sony, but especially Microsoft and Nintendo showed BS demos that did not reflect what their real machines could do. Actually, Sony was the least deceptive of the three, IMHO. most of the PS2 tech demos were real-time. the FF8 dance scene demo was questionable, neither completely realtime nor totally prerendered.

at least what Microsoft showed today was totally realtime.

I don't know. I think the doom3 shots from the xbox come close to the demos shown for it. I don't remember them to be that impressive.


I think sony was the bs demos .


The most honest were sega .
 
...

Actually, Sony was the least deceptive of the three, IMHO
It was the other way around.

Not only SCEI "demos" were unsurpassed to date, they were jaggy-free(Here is your hint that they ran on anything but PSX2)...
 
Re: ...

Deadmeat said:
After SCEI and MS's bullshit demos in the last generation, I don't have any faith in them...

everybody seems to forget the bullshit demos from nintendo (Metroid with the thousands bugs, the "tree shaped" character in a wonderful forest, the Wave race CG presented as to be "INFERIOR" to the real time one etc..)
 
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