The demos were kind of neat , no doubt...
but i'm disappointed by the fact that there are
ONE car ,
ONE character (Ok there's a robot with....
ONE hand
) by (per?) scene.
In the next generation i'm really looking forward for more complex world , with
many full (or fairly) detailed characters etc...
But here it goes like the same old song,a few stuff but Highly detailed (not to mention the ghost of the "30 fps" & the legendary "but it's a Solid 30fps" ),so we can claims it look incredible. On "pictures" That's a true statement. those demos are kind of far away from today's realworld game situation so let alone next gen's.
Now you going to tell me that games are up to devs not to MS/Sony demo tech, i know... But
IMHO MS (in this case) should have shown the "way" or at least , shown different examples (a demo with few character highly detailled ,a demo with a load of characters fairly detailled etc...)
because this a are "videogame" middleware demos , not some kind of tech demos made by "ATI & nVIDIA" for the only purpose to present some new shading technologie.
but that's just my feeling's about thoses demos (that's the purpose of this topic anyway
)