Guys, I've had this game on pre-order for months and been hyping it to everyone I know. I never said it didn't "impress" me; in fact, my last words were "it impressed me enough." I don't know how that could be misconstrued into it didn't impress me.
I do like it a lot; I just wish they'd gone the extra mile and done a few things differently. Haven't you ever been disappointed in a few things with a game but, on the whole, still enjoyed it? Same concept (can't believe I'm actually having to explain this, but there it is.)
If the hitch with the sledgehammer is intentional, it's one of the worst videogame ideas I've ever seen. Why do that? Why not make it a smooth swing--one fluid animation instead of a pause right in the middle of it? It takes the sense of impact away.
Anyway, for months Dead Rising and Lost Planet have been on my mind the most, videogame-wise, and I was hoping Dead Rising's demo would impress me as much as Lost Planet's did. Well, it didn't, but I still liked it enough that I'll be picking it up tomorrow.
And why not rent it? Because you'll lay down anywhere from 7-10$ on a rental. By the time I buy the game and then sell it on ebay if I don't like it I won't come out much different. I could get 40-45 bucks out of it, whereas if I rented it, liked it, decided to purchase it I'm spending extra money I otherwise wouldn't if I just bought it and liked it.
Hence, the reason I play demos before I buy anything. If I like the demo enough, chances are I'll like the final product enough to lay down the cash on it.