GhostofWar
Regular
It's very cool, can remember back to when I was a kid playing around with a cracked copy of lightwave on my amiga 500 trying to copy the babylon 5 spaceships and waiting like 1/2 a day or more for them to render and thinking one day games will do this. Then fast forward 30 odd years and turing ships and i'm thinking well we finally are getting to raytracing I guess but this looks like i'll be in a nursing home before we get full raytracing, then we get quake/minecraft and i'm thinking it's still too much for a AAA game to do by the looks but maybe before I get too old, then cyberpunk overdrive comes out and it's like you crazy bastards did it, then my glass half empty side kicks in and my first thought is it's a shame we wont probably get anything else this ambitious and then alan wake 2 goes for it.Extremely impressive. I'll be taking a look at DLSS 3.5 right away on Thursday. If someone had told me a few years ago that games would soon look like this I wouldn't have believed it. Especially not in such an open game with dynamic weather and times of day.
Excited to see where we end up in 10+ years (and i wont even be in a nursing home from old age yay).