DavidGraham
Veteran
Evaluating SER in Cyberpunk 2077 Path Tracing.
With SER, runtime for DispatchRays calls decreased by 24%, so SER is a large overall win for performance. NVIDIA’s efforts should be applauded here, as SER is able to increase the number of active lanes in a wavefront by 46%.
Shader Execution Reordering: Nvidia Tackles Divergence
In a previous article, we covered Cyberpunk 2077’s “Overdrive” raytracing mode. Rasterization and raytracing are both parallelizable, but raytracing tends to be less predictable. …
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