He said at or close, and close is a word that's not a known quantity. That's the point of this conversation, we don't know what that means. Is it 2ghz? Is it 1.85? I mean, 1.85 is close to 2ghz, right, and that's only a few hundred mhz off from the cap? Close is an opinion. We don't even know the range. It's not 2.23 all the time, though. That's the only thing we know for sure. If you watch what Cerny says, he states individually that they couldn't hit 2ghz on the GPU and 3ghz on the CPU without this power management system, but with it they are getting 2.23 on the GPU and 3.5 on the CPU, and he says the GPU has to be capped or the rest of the on chip logic stops working. What that means to me is that they can't hit 3ghz on the CPU and 2ghz on the GPU at the same time within their power/cooling/BOM budget, or else these variable clocks wouldn't be needed. Also, I would expect them to be closer to max clocks on the GPU side more often than the CPU simply because most games will be GPU limited at 4k.