What did Klee say about 52CUs?so klee was right about ssd speed and 52cu
so klee was right about ssd speed and 52cu
I think you know all his posts so know betterWhat did Klee say about 52CUs?
Knew 560GB/s total is too little for 12TF chip.
2.4gb/s NVme PCIE4.0 but can reach 6gb/s?
Microsoft is quoting "4-bit integer". Is this on the shaders or on some dedicated silicon?Machine Learning is supported on the XSX on the shaders, and Microsoft intends to use it.
Good to see that the RT implementation is like the RTX one, just a port with NV code worked on XSX. RTX 2080 performance in the XSX nice work.
Just 16GB total, doesn't seem much, as there seems to be no seperate DDR4, like the phil spencer SoC upload indicated, with 10 for graphics.
2.4gb/s NVme PCIE4.0 but can reach 6gb/s?
On shaders, it was first implemented in Vega 20Microsoft is quoting "4-bit integer". Is this on the shaders or on some dedicated silicon?
Good to see that the RT implementation is like the RTX one, just a port with NV code worked on XSX. RTX 2080 performance in the XSX nice work.
Just 16GB total, doesn't seem much, as there seems to be no seperate DDR4, like the phil spencer SoC upload indicated, with 10 for graphics.
2.4gb/s NVme PCIE4.0 but can reach 6gb/s?
I believe it is stated that the decompression chip is capable of delivering 6GB/s.
Microsoft is quoting "4-bit integer". Is this on the shaders or on some dedicated silicon?
I read it as 2.4 GB/s raw bandwidth which with compressed data can achieve equivalent of 6 GB/s bandwidth with uncompressed data.
DF said:Our second component is a high-speed hardware decompression block that can deliver over 6GB/s
Good to see that the RT implementation is like the RTX one, just a port with NV code worked on XSX. RTX 2080 performance in the XSX nice work.
Just 16GB total, doesn't seem much, as there seems to be no seperate DDR4, like the phil spencer SoC upload indicated, with 10 for graphics.
2.4gb/s NVme PCIE4.0 but can reach 6gb/s?
Microsoft is quoting "4-bit integer". Is this on the shaders or on some dedicated silicon?
Alright Sony, you can now come out of hiding.
Yea, they said they are bringing DirectStorage to Windows PC as well. Very cool. Wonder what other improvements and changes they have in store for the PC side of the equation?They use and extension of the Direct X, Direct Storage and for texture a BCPack texture format for storage, I suppose all this technology will be available on PC and a standard will appear for gaming SSD on PC.