Exactly. And devs really need to get rid of SSR reflections first (before using RTGI). Those are really standing out as horrible (like in Horizon, Resident evil) in their games after playing games with RT reflections. Stuff like lighting is usually still OK in Horizon but the SSR reflections on water are really not. There are too many very noticeable problems in them.Without raytracing game lighting has a old-fashioned look if you know Cyberpunk 2077 and other titles.
When I look at games with heavy ray tracing it's a new generation in terms of lighting than the above-mentioned titles Plague Tale Requiem (at launch), Horizon Forbidden West and Forza Horizon 5.
Never is a bold word.
It has to be said that lighting is also a big part of the visuals. It is obvious that it has a big influence on the frame rate especially when it was very primitive before.