davis.anthony
Veteran
Can you address the second part regarding PS5 matching a 3070 and the example I gave?That shot was not in the video, I took it now at stock clocks, at least reference the video.
Can you address the second part regarding PS5 matching a 3070 and the example I gave?That shot was not in the video, I took it now at stock clocks, at least reference the video.
This video sums up the fact about problem being entirely VRAM bottleneck:
RTX 3070, native 4K, matched PS5 ray tracing settings: 35-39 FPS
Only bringing textures to "High" shoots the framerates back to 56-60 FPS. As I've said in countless forums, Steam discussion forums and other various platforms, the issue is that game has a hard cap at 6.4 GB. NOT TOTAL SYSTEM VRAM usage.... Game's specific VRAM usage. It will never go above 6.4 GB. And once it breaches past 6.4 GB, it will go back to 5.2-5.4 GB and use NORMAL RAM instead. You can all see it happen in front of you in the video below.
I can test what I have, with the software and results showing that reducing the VRAM use on this card, helps IQ. The evidence is presented and is factual along with tests to support it, PC can and will have issues it may be an issue with your config, driver, OS etc etc and nothing to do with the game.
I do now know as you just keep talking about something I have not seen or created.
look at actual game allocation. total system vram usage can be misleading, since DWM.exe, windows desktop compositor also uses a bit of VRAM.It could be an issue with how it operates with 8GB cards with this problem specifically, in that it will cut the usage short well before it gets to that limit. As you can see from my screenshots however, the game can allocate 10+GB vram on my 3060, and actually use over 8GB - at least according to Rivatuner.
it is of course not a specific thing to 8 gig cards. %80 rule is real. for 12 GB that becomes 9.6 GB. so yes, you seeing 8 GB usage is perfectly normal. problematic part is however game will refuse to use that empty 2 GB vram you have, even if the game were to need it.
look at actual game allocation. total system vram usage can be misleading, since DWM.exe, windows desktop compositor also uses a bit of VRAM.
also, %80 rule makes it so that game will maximumly use a 9.6 GB VRAM. .6.4 GB rule is for 8 GB cards. game will never allocate more than 9.6 GB in your case. what you see with 10+gb value is total system VRAM usage, which also accounts for dwm, browser and electron apps
use task manager's dedicated gpu memory column to see what is the allocated number specifically to the game. you can alternatively use capframex for this task
so, your game also uses a maximum of 9.6 gb vram, 10.2 gb, so 600 mb difference is practically Windows VRAM tax. (see, dwm using 456 mb of vram. and other stuff).
it is of course not a specific thing to 8 gig cards. %80 rule is real. for 12 GB that becomes 9.6 GB. so yes, you seeing 8 GB usage is perfectly normal. problematic part is however game will refuse to use that empty 2 GB vram you have, even if the game were to need it.
if you set your crowd / traffic density to low medium you should get a lot of headroom for the CPUThese last 6 pages got me replaying the game again
With my CPU I have a few options when it comes to playing the game
1. Max ray tracing settings and let the game run between 40-60fps with VRR to make it feel a little better
2. Cap my frame rate to 40fps and run max settings without the inconsistent frame rate ruining the feel of the game
3. Max ray tracing settings but dropping the slider from 10 to 5 and getting a locked 60fps 95% of the time
If Nixes can free 20% more CPU time in the game I reckon I could do max ray tracing at a locked 60fps on my CPU.
Oh and fixing the game so it uses more of my VRAM should help reduce system load (And some additional CPU?)
if you set your crowd / traffic density to low medium you should get a lot of headroom for the CPU
and do not let the label mislead you, streets are still full of NPCs and cars even when these two settings are set to low. ps5 also uses a mix of low/med for those two get that sweet CPU performance back
high/ultra, i don't think it is worth paying the price with crowds and traffics
I can have a almost perfect rock solid 48 with my aging 2700x
what cpu do you have?
They're already set to low
And I have a 3600
I forgot how horrible the game looks at default, I do recommend you look at the hex mod to remove the sharpening, the game looks so much nicer without it.
thanks for suggestion, the video was recorded on launch where they enforced it horribly. later they made a patch and gave an option to disable it thankfullyThey're already set to low
And I have a 3600
I forgot how horrible the game looks at default, I do recommend you look at the hex mod to remove the sharpening, the game looks so much nicer without it.
There's an inbuilt sharpening slider now isn't there?
Low res police signage on car.
And I am now going to file a bug report to Nixxes about this - cheers!look at actual game allocation. total system vram usage can be misleading, since DWM.exe, windows desktop compositor also uses a bit of VRAM.
also, %80 rule makes it so that game will maximumly use a 9.6 GB VRAM. .6.4 GB rule is for 8 GB cards. game will never allocate more than 9.6 GB in your case. what you see with 10+gb value is total system VRAM usage, which also accounts for dwm, browser and electron apps
use task manager's dedicated gpu memory column to see what is the allocated number specifically to the game. you can alternatively use capframex for this task
so, your game also uses a maximum of 9.6 gb vram, 10.2 gb, so 600 mb difference is practically Windows VRAM tax. (see, dwm using 456 mb of vram. and other stuff).
it is of course not a specific thing to 8 gig cards. %80 rule is real. for 12 GB that becomes 9.6 GB. so yes, you seeing 8 GB usage is perfectly normal. problematic part is however game will refuse to use that empty 2 GB vram you have, even if the game were to need it.
Not every video link posted in this thread requires a written synopsis of course, but I think if you're going to post videos from a source with a known history of dubious analysis, I think it's wise to at least accompany it with some commentary.
There are a lot of shitty youtubers out there on every subject, you've got to curate the feed a little, especially if you're going to post it without any added context. Digital Foundry isn't perfect of course, but they're established a rep enough where it's reasonable to assume people are usually waiting for their analysis and as such just posting a link to their most recent video is relevant. No one reasonable is waiting for an NxGamer video.
due to how the port works
Indeed, this is a Beyond3D Technical Discussion. There's no value here to random internet content. Please don't post knowing it to be crap and useless - you're just generating OT noise. Only post low-grade links if accompanied with a high-grade question about a meaningful point raised.
Better than nothing.Ports rarely are a good indicator to gauge system performance between different platforms, be it pc to ps5 or vice versa, xbox<>ps5 etc. Equal hw usually does the job.