Current Generation Games Analysis Technical Discussion [2020-2021] [XBSX|S, PS5, PC]

Discussion in 'Console Technology' started by Shortbread, Nov 21, 2020.

  1. fehu

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    Do you think that during this generation we'll see a native RT *only* game?
     
  2. Arwin

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    Did you mean “did you think?”
     
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  3. Jay

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    When I saw some of the responses in here I was expecting the XSS RT performance to be really bad, mainly around the 30fps mark.
    But it really isn't that bad at all, and as you say a drop in resolution in that mode could really level out the performance a lot.
    May not even need to go to 1080p to get a decent performance profile.

    Edit: or obviously option to lock it to 30fps, although that may be a bit drastic considering how much higher it usually performs.
     
    #1363 Jay, May 2, 2021 at 1:04 PM
    Last edited: May 2, 2021 at 2:23 PM
  4. Shortbread

    Shortbread Island Hopper
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    Meaning: a full RT engine from the start that had no baked lighting/shadows assets (and/or, totally eliminating rasterization as well)? If so, then no.

    Also, let me know when NURBS comes back into style.
     
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  5. mr magoo

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  6. Shortbread

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    Thanks Dampf! It was a Steam related issue. It seems the 're8demo.exe' file was incorrect or outdated during the initial push. After deleting the .exe file and verifying data integrity on pushing down the new one, I'm good to go.:cool2:

    [​IMG]
     
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  7. Shortbread

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    [​IMG]
    [​IMG]
    Very close RT performance indeed. Can't wait for the final retail game and analysis.
     
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  8. Karamazov

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    there might be scenes further in the game that tax the hadware harder maybe if they advertise it at 45fps/RT.
     
  9. cwjs

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    props to capcom for seemingly improving the situation on xbox since dmc! Also wow, is this the first major locked 60 at 1440p (checkerboard, I know) game on the xss?
     
  10. see colon

    see colon All Ham & No Potatos
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    Does anyone know if the Series S has a 30hz option in the settings. Not in game, but in the system settings. I'm pretty sure I can force that on my One X, but I've never tried it in games because I get motion sick with lower frame rates. I'm just curious if that would lock and properly frame pace a 30fps output.
     
  11. Proelite

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    First since Cold War and Dirt 5.
     
  12. Globalisateur

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    That's a 4TF RDNA2 GPU with a Zen 2 3.5ghz. I am more impressed by the Pro game being very stable 60fps (99.92% at 60fps) at native 1080p (>1440p CBR) with a 4.2tf GCN GPU and a 2.1ghz Jaguar.
     
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  13. Proelite

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    RE Village looks decidedly last gen for me on my S. I was more impressed with Hivebusters. The RT doesn't seem to make much difference, certainly not worth the cost.

    Can't wait to see proper next gen games using all the hw features.
     
    #1373 Proelite, May 2, 2021 at 9:40 PM
    Last edited: May 2, 2021 at 9:50 PM
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  14. Arwin

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    Yeah they might as well use UE4, if the alternative is this engine they currently use, which ... hmm. I’m not impressed.
     
  15. mavox01

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    I wonder what a psvr2 ps5 RE8 version would look like. RE7 psvr was probably the most mind blowing experience of my gaming life despite the game just being "good' and the psvr quality serviceable. VR really elevated that game more than I thought possible.
     
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  16. menmau

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    Do we have the power draw for the comparison?
    It could be interesting to check.
     
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  17. Arwin

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    Yes I hate this genre of games but perfect for VR.
     
  18. Shortbread

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  19. invictis

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    Am I the only one not impressed by RE Village graphics?
    Maybe its the grain and darkness, but it just didn't wow me.
     
  20. Karamazov

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    It looks average at best in outdoor environment, but indoor are better, not impressive but still quite good. But it clearly shows its cross gen nature.
     
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