i would prefer they solve AF issue imo. When the resolution goes up, the AF has to match, or it's a weird mismatch
Yup. Having a minor resolution advantage isn't going to be much noticeable, but poor AF is.
i would prefer they solve AF issue imo. When the resolution goes up, the AF has to match, or it's a weird mismatch
though this may not be on People Can Fly.Yup. Having a minor resolution advantage isn't going to be much noticeable, but poor AF is.
I doubt AF could be an API problem suddenly on Xbox when it was never the case in the previous gen, quite the contrary. They can even force 16x AF on all BC games as AF was / is very important even for MS execs (and rightly so).API issue on Xbox. Same as start of last gen with the PS4.
AF is bandwidth heavy so you would think the opposite to happen in reality.
I don't recall anything about VRS on this title. It just looks like standard lower texture filtering.I think it could be caused by VRS and as such, it could actually be a hardware limitation (of RDNA2 VRS), sort of. I have 2 reasons for this:
I don't recall anything about VRS on this title. It just looks like standard lower texture filtering.
Well, I am saying it actually doesn't look like different levels of AF. This is something different (and I am quite confident about that). And as it's not on all UE4 games it's not an API bug.I don't recall anything about VRS on this title. It just looks like standard lower texture filtering.
Well most PCs don't have RDNA2 VRS (it's called tiers 2 or something?), do they? But it could be something else, like SFS.Yeah no VRS for this title on PC.
I'm playing the game, it's entirely a texture filtering issue. I'm seeing it happen in motion and it's not hard to reproduce; just look up and down. This is not a VRS system.Well, I am saying it actually doesn't look like different levels of AF. This is something different (and I am quite confident about that). And as it's not on all UE4 games it's not an API bug.
Well most PCs don't have RDNA2 VRS (it's called tiers 2 or something?), do they? But it could be something else, like SFS.
Also physics seems broken at times on the PS5 version.
https://streamable.com/762jgg
Might be due to Kraken IO not decompresing the physics properly or possibly some hardware limitation.
they resolved fps issue by lowering lowest range of dynamic res to 1080p, wouldn't called it impressive tweak but for sure rational and properimpressive that they managed to resolve fps issues, with such a high res advantage over ps5...
Makes sense, i think CP2077 on PS was suffering from weird glitches like that?
LOOL. This gave me a chuckle. Thanks, man.Yeah no VRS for this title on PC.
Also physics seems broken at times on the PS5 version.
https://streamable.com/762jgg
Might be due to Kraken IO not decompresing the physics properly or possibly some hardware limitation.
What does the physics system have to do with Kraken or Tempest (audio)? What are the other games trending with similar problems?I'm starting to see a trend here. Perhaps the PS5 is incapable of doing physics properly due to Kraken hardware limitations. Maybe physics just doesn't work well with Tempest.
What does the physics system have to do with Kraken or Tempest (audio)? What are the other games trending with similar problems?
they resolved fps issue by lowering lowest range of dynamic res to 1080p, wouldn't called it impressive tweak but for sure rational and proper
Demo lowest resolution found on xsx was 2261x1272 thats like almost 39% more pixels than 1080p and I think thats the reason of better fps.Demo was horrible. Almost constantly running between 50-60 FPS even with dropping lowest range to 1080 which seems to be very rare
“native resolution pixel counts at 1920x1080 seem to be very rare on Xbox Series X and were found less often than on PS5”
It’s impressive.
Demo lowest resolution found on xsx was 2261x1272 thats like almost 39% more pixels than 1080p and I think thats the reason of better fps.
according to vgtech demo run avarage 56fps on xsx with minimal 51fpsagain demo was running horrible so unless final game is running at 1080 all the time (which is not) they did something good.
she has extra fortified alberto styling gel in her hairLOOL. This gave me a chuckle. Thanks, man.