Strange as I have only a couple of fps lost going from DX9 very high to DX10 very high (ATI Cat 9.12 4890 1GB). However triple buffering isn't activated in DX10 which might be your problem locking your framerate to 85/~43/~21fps. What you do is that when you launch Crysis games and you are at the menu press CTRL+ALT+DEL to get the Windows menu and then press ABORT to get back to game. Now triple buffering will be active. Has to be done every time you launch a Crysis game but takes only 2-3sec.
Also for me atleast when running Crysis and loading first time map I get about ~60sec low framerate becouse CE2 is caching/compiling shaders. After it has cached them the framerate goes up dramatically.
Hmm, a bit underwhelming for me.
Got me looking for this sort of stuff though.
I've found CCC, which seems much better than this 'real-lifesis'.
W7 x64 here...
Only bullet impact on concrete? All of that is way overdone, but I guess it ain't called extreme for nothing.
My mind is melting. Explosion @ 2:50 is mind blowing I reccomend watching it on YT in 720p
To bad bullet impact on concrete is waaay overdone.
Warhead has reduced LOD distance for some things.
My mind is melting. Explosion @ 2:50 is mind blowing I reccomend watching it on YT in 720p
To bad bullet impact on concrete is waaay overdone.