I think what they're showing now is much better in terms of visual quality. Plus, its impressive to see the tools at work.I'm not sure why these latest videos are garnering such praise when theyre showing essentially the same thing as prior videos that were highly criticized here? Dont get it.
This new footage looks less impressive to me than old stuff, if anything. Which I always thought were among the best graphics on console, dont get me wrong.
Engine looks good enough for a decent Crysis port.
Dont you guys find funny that history its repeating itself?
One time you have the id guys revealing its next tech and vision. Then the Crytek guys deliver a similar technology and earlier time. I.E:
Doom 3 its revealed first, heavy emphasis on Normal Maps. Farcry is realesed first with what Crytek called "Polybump".
Rage is revealed first, easy and transparent multi platform development. Cryengine 3, centering in simple cross platform development already shipping to devs. (if we take the press release as true).
Also he mentioned how physics rendering (ie. soft cloth physics) would be identical between the PC & PS3 while not mentioning the 360. I was particularly impressed with the cloth physics as it's something that you'd only see in PC games with physics engine accelerator.
No one is doubting its power but the beauty lies in how one can harness those power from its obscured architecture and produce something like this demo. No small feat to say the least especially for a multiplatform engine which usually suffers on the system.Why everybody are so surprised that engine is doing well on PS3? Is this console flawed or something??No to mention that some of the most complex and graphically advanced titles this generation are available exclusively on PS3...
After watching that GC demo I must say I'm extremely impressed especially for it running on a PS3. However since it's a tech demo, I wonder how would a real game environment with AI and all stack up. The last scene with the Fantasy theme is really putting me in doubt since it's pretty much maxing out the console, can we really realistically expect a game level of that visuals?
I wonder if Crytek has made a concerted effort to make the PS3 version dance due to the Unreal engine still prefering 360 and offering substandard ports to PS3 (although it's getting better - Maybe this has something to do with CliffyBs PS3 exclusive game they announced a while back?)
With an engine that offers levels of graphics we've seen in PS3 exclusives and comparible graphics on 360 they will surely steal sales from Epic.
I don't know what Cryteks goals are but I hope it's as flexible as the unreal engine and not just an optimised FPS engine as that would be a tremendous shame for me.
Yeah that is what I was thinking.I wonder if Crytek has made a concerted effort to make the PS3 version dance due to the Unreal engine still prefering 360 and offering substandard ports to PS3 (although it's getting better - Maybe this has something to do with CliffyBs PS3 exclusive game they announced a while back?)
With an engine that offers levels of graphics we've seen in PS3 exclusives and comparible graphics on 360 they will surely steal sales from Epic.
I don't know what Cryteks goals are but I hope it's as flexible as the unreal engine and not just an optimised FPS engine as that would be a tremendous shame for me.
Free Direct download link of the Cevat CE3 walkthrough video: 720p FLV format.
http://csdl.ign.com/ve3d/videos/05/72/57273_CryEngine3CevatYerliTechDemoMovie_1.flv