Focusing indeed
What can be cut out from zen cores that is useless/expensive on a console?
Maybe smt and turbo boost, and some infinity fabric interface too?
Mine's an uneducated guess, but from all these threads is obvious that half the commenters thinks that it must be zen based, the other half thinks that zen is too big for a console budget.
Why cut anything? Having take a good look at the last Rysen 2400/2200G definitely the "big" cores and the associated cache are not taking a crazy amount of die space. They will run circle around the antiquated Jaguar cores. There is no further integration into the CPU cores hence their size is relatively stable (leaving Intel huge SIMD aside, + See
EDIT2) compared to the other elements. If one look at
this die shot he will notice how "big" are the multimedia engine, the display engine, etc not to mention the GPU SIMD arrays compared to the CPU (+ what was an incredible amount of cache some years ago).
If manufacturers want to push out a tiered offer to the mass they could focus on the CPU by designing a (custom) SOC shared among various SKU, while they rely on OTS part for the GPU. NUMA works and is not the reason why PC costs more than consoles at least it is clearly not the main factor. UMA is great but providing high bandwidth and lots of ram is complicated and costly.
I know the PS4 (hence the XbX) went the route and not long before release Sony was stuck with 4GB of RAM, then there is the randomness of memory prices: huge bet on more than one factor. It all aligned nicely but lets be rational and consider the whole picture MSFT had rational intensive to pass on a plain UMA design (as most manufacturers PC and console before them).
On the topic of cost looking at the non subsidized industry (aka PC) APU (and so UMA) still have tough time to compete and that include price. Those last Rysen require fast and costly memory to "shine" and the shine is not that "bright". I read Hardware.fr review the TDP AMD is announcing is in line with CPU use once you push graphic you get into the +100 Watts easy.
I disliked the XB1 design (I dislike the XBX design too) yet I would not consider SOC+UMA a given or the more rational choice without serious cost studies. Now even exes are not always free from trends and things like that, you can add public perception.
EDIT
On the topic of cost, I just want to underline that datum: AMD sell the Rysen 2200G (4cores, no smt, 8 SIMD GPU) for 99€, how low would or will they sell hypothetical "Athlon" (with disable GPU)?
Cheap CPU+CHeap memory+cheap GPU vs significantly more expensive APU, more expensive memory (x2 dual channel), etc.
I do not believe that the situation is so different for AND and the surrounding PC ecosystem and console manufacturers.
EDIT 2
Pushing further down that line of thinking, providing enough CPU is getting cheap, the split in silicon attribution should be closer to the usual Nintendo take on the matter (than that of its competitor). Definitely I would consider a <<100mm2 CPU complex bound to an affordable pool of RAM through a single channel.